pcm_format: fix 32-to-24 bit conversion (the "silence" bug)

D'oh, we were reading 16 bit integers instead of 32 bit integers!
That caused silence when trying to play a 32 bit input file on a 24
bit sound card (e.g. USB sound chips with 24 bit packed samples).
This commit is contained in:
Max Kellermann 2011-09-08 23:47:32 +02:00
parent 5469941f2b
commit 5cf4ce9318
2 changed files with 3 additions and 2 deletions

1
NEWS
View File

@ -1,4 +1,5 @@
ver 0.16.5 (2010/??/??)
* pcm_format: fix 32-to-24 bit conversion (the "silence" bug)
ver 0.16.4 (2011/09/01)

View File

@ -143,7 +143,7 @@ pcm_convert_16_to_24(int32_t *out, const int16_t *in,
}
static void
pcm_convert_32_to_24(int32_t *out, const int16_t *in,
pcm_convert_32_to_24(int32_t *out, const int32_t *in,
unsigned num_samples)
{
while (num_samples > 0) {
@ -197,7 +197,7 @@ pcm_convert_to_24(struct pcm_buffer *buffer,
*dest_size_r = num_samples * sizeof(*dest);
dest = pcm_buffer_get(buffer, *dest_size_r);
pcm_convert_32_to_24(dest, (const int16_t *)src,
pcm_convert_32_to_24(dest, (const int32_t *)src,
num_samples);
return dest;
}