Main: move code to Partition::BeginShutdown()
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@@ -74,6 +74,8 @@ struct Partition final : QueueListener, PlayerListener, MixerListener {
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~Partition() noexcept;
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void BeginShutdown() noexcept;
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void EmitGlobalEvent(unsigned mask) noexcept {
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global_events.OrMask(mask);
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}
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