output/*: use std::span instead of ConstBuffer

This commit is contained in:
Max Kellermann
2022-07-04 19:04:49 +02:00
parent e8667f99be
commit 596ff7e6bf
8 changed files with 41 additions and 48 deletions

View File

@@ -24,7 +24,6 @@
#include "filter/plugins/ReplayGainFilterPlugin.hxx"
#include "pcm/Mix.hxx"
#include "thread/Mutex.hxx"
#include "util/ConstBuffer.hxx"
#include "util/RuntimeError.hxx"
#include <string.h>
@@ -130,7 +129,7 @@ AudioOutputSource::CloseFilter() noexcept
filter.reset();
}
ConstBuffer<void>
std::span<const std::byte>
AudioOutputSource::GetChunkData(const MusicChunk &chunk,
Filter *current_replay_gain_filter,
unsigned *replay_gain_serial_p)
@@ -138,9 +137,9 @@ AudioOutputSource::GetChunkData(const MusicChunk &chunk,
assert(!chunk.IsEmpty());
assert(chunk.CheckFormat(in_audio_format));
ConstBuffer<void> data(chunk.data, chunk.length);
std::span<const std::byte> data(chunk.data, chunk.length);
assert(data.size % in_audio_format.GetFrameSize() == 0);
assert(data.size() % in_audio_format.GetFrameSize() == 0);
if (!data.empty() && current_replay_gain_filter != nullptr) {
replay_gain_filter_set_mode(*current_replay_gain_filter,
@@ -160,7 +159,7 @@ AudioOutputSource::GetChunkData(const MusicChunk &chunk,
return data;
}
ConstBuffer<void>
std::span<const std::byte>
AudioOutputSource::FilterChunk(const MusicChunk &chunk)
{
auto data = GetChunkData(chunk, replay_gain_filter.get(),
@@ -182,8 +181,8 @@ AudioOutputSource::FilterChunk(const MusicChunk &chunk)
"next" song being faded in, and if there's a rest,
it means cross-fading ends here */
if (data.size > other_data.size)
data.size = other_data.size;
if (data.size() > other_data.size())
data = data.first(other_data.size());
float mix_ratio = chunk.mix_ratio;
if (mix_ratio >= 0)
@@ -194,16 +193,15 @@ AudioOutputSource::FilterChunk(const MusicChunk &chunk)
case */
mix_ratio = 1.0f - mix_ratio;
void *dest = cross_fade_buffer.Get(other_data.size);
memcpy(dest, other_data.data, other_data.size);
if (!pcm_mix(cross_fade_dither, dest, data.data, data.size,
void *dest = cross_fade_buffer.Get(other_data.size());
memcpy(dest, other_data.data(), other_data.size());
if (!pcm_mix(cross_fade_dither, dest, data.data(), data.size(),
in_audio_format.format,
mix_ratio))
throw FormatRuntimeError("Cannot cross-fade format %s",
sample_format_to_string(in_audio_format.format));
data.data = dest;
data.size = other_data.size;
data = {(const std::byte *)dest, other_data.size()};
}
/* apply filter chain */
@@ -232,7 +230,7 @@ AudioOutputSource::Fill(Mutex &mutex)
that may take a while */
const ScopeUnlock unlock(mutex);
pending_data = pending_data.FromVoid(FilterChunk(*current_chunk));
pending_data = FilterChunk(*current_chunk);
} catch (...) {
current_chunk = nullptr;
throw;
@@ -244,13 +242,13 @@ AudioOutputSource::Fill(Mutex &mutex)
void
AudioOutputSource::ConsumeData(size_t nbytes) noexcept
{
pending_data.skip_front(nbytes);
pending_data = pending_data.subspan(nbytes);
if (pending_data.empty())
DropCurrentChunk();
}
ConstBuffer<void>
std::span<const std::byte>
AudioOutputSource::Flush()
{
return filter