output/wasapi: stop the IAudioClient while paused
Instead of generating silence, do nothing, don't waste CPU time.
This commit is contained in:
parent
2ac2bd26f8
commit
5907656bbb
@ -366,7 +366,12 @@ try {
|
||||
IAudioClient if we're paused */
|
||||
continue;
|
||||
|
||||
break;
|
||||
/* stop the IAudioClient while paused; it will
|
||||
be restarted as soon as we're asked to
|
||||
resume playback */
|
||||
Stop(client);
|
||||
started = false;
|
||||
continue;
|
||||
|
||||
case Status::PLAY:
|
||||
break;
|
||||
@ -400,18 +405,12 @@ try {
|
||||
}
|
||||
};
|
||||
|
||||
if (current_state == Status::PLAY) {
|
||||
const UINT32 write_size = write_in_frames * frame_size;
|
||||
UINT32 new_data_size = 0;
|
||||
new_data_size = spsc_buffer.pop(data, write_size);
|
||||
std::fill_n(data + new_data_size,
|
||||
write_size - new_data_size, 0);
|
||||
InterruptWaiter();
|
||||
} else {
|
||||
mode = AUDCLNT_BUFFERFLAGS_SILENT;
|
||||
FormatDebug(wasapi_output_domain,
|
||||
"Working thread paused");
|
||||
}
|
||||
}
|
||||
} catch (...) {
|
||||
error.ptr = std::current_exception();
|
||||
|
Loading…
Reference in New Issue
Block a user