output: use bool for return values and flags

Don't return 0/-1 on success/error, but true/false.  Instead of int,
use bool for storing flags.
This commit is contained in:
Max Kellermann
2008-10-29 20:40:27 +01:00
parent 03390d8be1
commit 58c5bee9f0
21 changed files with 162 additions and 153 deletions
+9 -8
View File
@@ -168,8 +168,8 @@ static void audioOutputAo_closeDevice(void *data)
}
}
static int audioOutputAo_openDevice(void *data,
struct audio_format *audio_format)
static bool
audioOutputAo_openDevice(void *data, struct audio_format *audio_format)
{
ao_sample_format format;
AoData *ad = (AoData *)data;
@@ -186,9 +186,9 @@ static int audioOutputAo_openDevice(void *data,
ad->device = ao_open_live(ad->driverId, &format, ad->options);
if (ad->device == NULL)
return -1;
return false;
return 0;
return true;
}
/**
@@ -208,13 +208,14 @@ static int ao_play_deconst(ao_device *device, const void *output_samples,
return ao_play(device, u.out, num_bytes);
}
static int audioOutputAo_play(void *data, const char *playChunk, size_t size)
static bool
audioOutputAo_play(void *data, const char *playChunk, size_t size)
{
AoData *ad = (AoData *)data;
size_t chunk_size;
if (ad->device == NULL)
return -1;
return false;
while (size > 0) {
chunk_size = (size_t)ad->writeSize > size
@@ -224,14 +225,14 @@ static int audioOutputAo_play(void *data, const char *playChunk, size_t size)
audioOutputAo_error();
ERROR("closing audio device due to write error\n");
audioOutputAo_closeDevice(ad);
return -1;
return false;
}
playChunk += chunk_size;
size -= chunk_size;
}
return 0;
return true;
}
const struct audio_output_plugin aoPlugin = {