lib/nfs/Glue: destruct the NfsManager in the I/O thread

This allows eliminating the indirection code from the NfsConnection
destructor.
This commit is contained in:
Max Kellermann 2014-10-01 20:39:50 +02:00
parent 1b5ec3e3ca
commit 579912e52f
3 changed files with 8 additions and 5 deletions

View File

@ -22,9 +22,9 @@
#include "Lease.hxx"
#include "Domain.hxx"
#include "Callback.hxx"
#include "event/Loop.hxx"
#include "system/fd_util.h"
#include "util/Error.hxx"
#include "event/Call.hxx"
extern "C" {
#include <nfsc/libnfs.h>
@ -123,14 +123,13 @@ events_to_libnfs(unsigned i)
NfsConnection::~NfsConnection()
{
assert(SocketMonitor::GetEventLoop().IsInside());
assert(new_leases.empty());
assert(active_leases.empty());
assert(callbacks.IsEmpty());
if (context != nullptr)
BlockingCall(SocketMonitor::GetEventLoop(), [this](){
DestroyContext();
});
}
void

View File

@ -119,6 +119,9 @@ public:
}
#endif
/**
* Must be run from EventLoop's thread.
*/
~NfsConnection();
gcc_pure

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@ -21,6 +21,7 @@
#include "Glue.hxx"
#include "Manager.hxx"
#include "IOThread.hxx"
#include "event/Call.hxx"
#include "util/Manual.hxx"
static Manual<NfsManager> nfs_glue;
@ -43,7 +44,7 @@ nfs_finish()
if (--in_use > 0)
return;
nfs_glue.Destruct();
BlockingCall(io_thread_get(), [](){ nfs_glue.Destruct(); });
}
NfsConnection &