player/Thread: cancel outputs before seeking
.. instead of doing it after seeking. After seeking, the command had no effect, because CheckDecoderStartup() waits for all outputs to finish. This caused a very long delay while seeking and switching songs (https://bugs.musicpd.org/view.php?id=4534).
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@ -1,4 +1,5 @@
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ver 0.19.16 (not yet released)
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ver 0.19.16 (not yet released)
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* faster seeking
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* fix system include path order
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* fix system include path order
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* add missing DocBook file to tarball
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* add missing DocBook file to tarball
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@ -518,6 +518,8 @@ Player::SeekDecoder()
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{
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{
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assert(pc.next_song != nullptr);
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assert(pc.next_song != nullptr);
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pc.outputs.Cancel();
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const SongTime start_time = pc.next_song->GetStartTime();
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const SongTime start_time = pc.next_song->GetStartTime();
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if (!dc.LockIsCurrentSong(*pc.next_song)) {
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if (!dc.LockIsCurrentSong(*pc.next_song)) {
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@ -583,8 +585,6 @@ Player::SeekDecoder()
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/* re-fill the buffer after seeking */
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/* re-fill the buffer after seeking */
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buffering = true;
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buffering = true;
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pc.outputs.Cancel();
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return true;
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return true;
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}
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}
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