moved fallback APE/ID3 tag loader to song.c

Some plugins used the APE or ID3 tag loader as a fallback when their
own methods of loading tags did not work.  Move this code out of all
decoder plugins, into song_file_update().
This commit is contained in:
Max Kellermann
2009-01-17 13:23:42 +01:00
parent 43eefe9c41
commit 5395f5f6b3
7 changed files with 55 additions and 58 deletions

View File

@@ -19,6 +19,7 @@
#include "../decoder_api.h"
#include "../conf.h"
#include "config.h"
#include "tag_id3.h"
#include <assert.h>
#include <unistd.h>
@@ -1190,22 +1191,19 @@ mp3_decode(struct decoder *decoder, struct input_stream *input_stream)
static struct tag *mp3_tag_dup(const char *file)
{
struct tag *ret = NULL;
struct tag *tag;
int total_time;
ret = tag_id3_load(file);
total_time = mp3_total_file_time(file);
if (total_time >= 0) {
if (!ret)
ret = tag_new();
ret->time = total_time;
} else {
if (total_time < 0) {
g_debug("mp3_tag_dup: Failed to get total song time from: %s\n",
file);
return NULL;
}
return ret;
tag = tag_new();
tag->time = total_time;
return tag;
}
static const char *const mp3_suffixes[] = { "mp3", "mp2", NULL };