TagHandler: use a TagBuilder internally

Reduce heap allocator overhead.
This commit is contained in:
Max Kellermann
2013-09-05 19:11:50 +02:00
parent 7ca0aedcfc
commit 52ee132d92
8 changed files with 55 additions and 47 deletions

View File

@@ -19,24 +19,24 @@
#include "config.h"
#include "TagHandler.hxx"
#include "Tag.hxx"
#include "TagBuilder.hxx"
#include <glib.h>
static void
add_tag_duration(unsigned seconds, void *ctx)
{
Tag *tag = (Tag *)ctx;
TagBuilder &tag = *(TagBuilder *)ctx;
tag->time = seconds;
tag.SetTime(seconds);
}
static void
add_tag_tag(enum tag_type type, const char *value, void *ctx)
{
Tag *tag = (Tag *)ctx;
TagBuilder &tag = *(TagBuilder *)ctx;
tag->AddItem(type, value);
tag.AddItem(type, value);
}
const struct tag_handler add_tag_handler = {
@@ -48,10 +48,10 @@ const struct tag_handler add_tag_handler = {
static void
full_tag_pair(const char *name, gcc_unused const char *value, void *ctx)
{
Tag *tag = (Tag *)ctx;
TagBuilder &tag = *(TagBuilder *)ctx;
if (g_ascii_strcasecmp(name, "cuesheet") == 0)
tag->has_playlist = true;
tag.SetHasPlaylist(true);
}
const struct tag_handler full_tag_handler = {

View File

@@ -86,13 +86,13 @@ tag_handler_invoke_pair(const struct tag_handler *handler, void *ctx,
}
/**
* This #tag_handler implementation adds tag values to a #tag object
* This #tag_handler implementation adds tag values to a #TagBuilder object
* (casted from the context pointer).
*/
extern const struct tag_handler add_tag_handler;
/**
* This #tag_handler implementation adds tag values to a #tag object
* This #tag_handler implementation adds tag values to a #TagBuilder object
* (casted from the context pointer), and supports the has_playlist
* attribute.
*/

View File

@@ -22,6 +22,7 @@
#include "TagHandler.hxx"
#include "TagTable.hxx"
#include "Tag.hxx"
#include "TagBuilder.hxx"
#include "util/Error.hxx"
#include "ConfigGlobal.hxx"
@@ -387,16 +388,11 @@ scan_id3_tag(struct id3_tag *tag,
Tag *
tag_id3_import(struct id3_tag *tag)
{
Tag *ret = new Tag();
scan_id3_tag(tag, &add_tag_handler, ret);
if (ret->IsEmpty()) {
delete ret;
ret = nullptr;
}
return ret;
TagBuilder tag_builder;
scan_id3_tag(tag, &add_tag_handler, &tag_builder);
return tag_builder.IsEmpty()
? nullptr
: tag_builder.Commit();
}
static int