decoder/Plugin: simplify compile-time initialization
Add a `constexpr` constructor and several `constexpr` methods to construct a DecoderPlugin at compile time, in a way which allows adding new methods later without having to edit each plugin.
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@@ -644,15 +644,8 @@ static char const *const wavpack_mime_types[] = {
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nullptr
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};
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const struct DecoderPlugin wavpack_decoder_plugin = {
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"wavpack",
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nullptr,
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nullptr,
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wavpack_streamdecode,
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wavpack_filedecode,
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wavpack_scan_file,
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wavpack_scan_stream,
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nullptr,
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wavpack_suffixes,
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wavpack_mime_types
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};
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constexpr DecoderPlugin wavpack_decoder_plugin =
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DecoderPlugin("wavpack", wavpack_streamdecode, wavpack_scan_stream,
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wavpack_filedecode, wavpack_scan_file)
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.WithSuffixes(wavpack_suffixes)
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.WithMimeTypes(wavpack_mime_types);
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