decoder/Plugin: simplify compile-time initialization

Add a `constexpr` constructor and several `constexpr` methods to
construct a DecoderPlugin at compile time, in a way which allows
adding new methods later without having to edit each plugin.
This commit is contained in:
Max Kellermann
2019-06-15 14:44:37 +02:00
parent aebb1baad8
commit 527642a90b
23 changed files with 171 additions and 286 deletions

View File

@@ -324,15 +324,8 @@ static const char *const gme_suffixes[] = {
nullptr
};
const struct DecoderPlugin gme_decoder_plugin = {
"gme",
gme_plugin_init,
nullptr,
nullptr,
gme_file_decode,
gme_scan_file,
nullptr,
gme_container_scan,
gme_suffixes,
nullptr,
};
constexpr DecoderPlugin gme_decoder_plugin =
DecoderPlugin("gme", gme_file_decode, gme_scan_file)
.WithInit(gme_plugin_init)
.WithContainer(gme_container_scan)
.WithSuffixes(gme_suffixes);