don't calculate bytes per sample within the loop
AudioFormat.bits is volatile, and to read it, 3 pointers had to be deferenced. Calculate this value once. This speeds up this function by 5%. git-svn-id: https://svn.musicpd.org/mpd/trunk@7325 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This commit is contained in:
parent
96eb0119cc
commit
51e9044098
@ -216,6 +216,7 @@ static FLAC__StreamDecoderWriteStatus flacWrite(const flac_decoder *dec,
|
||||
FLAC__uint16 u16;
|
||||
unsigned char *uc;
|
||||
unsigned int c_samp, c_chan;
|
||||
const unsigned int bytes_per_sample = (data->dc->audioFormat.bits / 8);
|
||||
unsigned int i;
|
||||
float timeChange;
|
||||
FLAC__uint64 newPosition = 0;
|
||||
@ -241,7 +242,7 @@ static FLAC__StreamDecoderWriteStatus flacWrite(const flac_decoder *dec,
|
||||
c_chan++) {
|
||||
u16 = buf[c_chan][c_samp];
|
||||
uc = (unsigned char *)&u16;
|
||||
for (i = 0; i < (unsigned)(data->dc->audioFormat.bits / 8); i++) {
|
||||
for (i = 0; i < bytes_per_sample; i++) {
|
||||
if (data->chunk_length >= FLAC_CHUNK_SIZE) {
|
||||
if (flacSendChunk(data) < 0) {
|
||||
return
|
||||
|
Loading…
Reference in New Issue
Block a user