decoder/*: move to decoder/plugins/
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src/decoder/DecoderBuffer.hxx
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111
src/decoder/DecoderBuffer.hxx
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/*
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* Copyright (C) 2003-2014 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_DECODER_BUFFER_HXX
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#define MPD_DECODER_BUFFER_HXX
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#include "Compiler.h"
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#include <stddef.h>
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/**
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* This objects handles buffered reads in decoder plugins easily. You
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* create a buffer object, and use its high-level methods to fill and
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* read it. It will automatically handle shifting the buffer.
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*/
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struct DecoderBuffer;
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struct Decoder;
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struct InputStream;
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template<typename T> struct ConstBuffer;
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/**
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* Creates a new buffer.
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*
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* @param decoder the decoder object, used for decoder_read(), may be nullptr
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* @param is the input stream object where we should read from
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* @param size the maximum size of the buffer
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* @return the new decoder_buffer object
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*/
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DecoderBuffer *
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decoder_buffer_new(Decoder *decoder, InputStream &is,
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size_t size);
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/**
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* Frees resources used by the decoder_buffer object.
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*/
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void
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decoder_buffer_free(DecoderBuffer *buffer);
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gcc_pure
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bool
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decoder_buffer_is_empty(const DecoderBuffer *buffer);
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gcc_pure
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bool
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decoder_buffer_is_full(const DecoderBuffer *buffer);
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void
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decoder_buffer_clear(DecoderBuffer *buffer);
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/**
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* Read data from the input_stream and append it to the buffer.
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*
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* @return true if data was appended; false if there is no data
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* available (yet), end of file, I/O error or a decoder command was
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* received
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*/
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bool
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decoder_buffer_fill(DecoderBuffer *buffer);
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/**
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* Reads data from the buffer. This data is not yet consumed, you
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* have to call decoder_buffer_consume() to do that. The returned
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* buffer becomes invalid after a decoder_buffer_fill() or a
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* decoder_buffer_consume() call.
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*
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* @param buffer the decoder_buffer object
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*/
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gcc_pure
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ConstBuffer<void>
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decoder_buffer_read(const DecoderBuffer *buffer);
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/**
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* Consume (delete, invalidate) a part of the buffer. The "nbytes"
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* parameter must not be larger than the length returned by
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* decoder_buffer_read().
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*
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* @param buffer the decoder_buffer object
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* @param nbytes the number of bytes to consume
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*/
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void
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decoder_buffer_consume(DecoderBuffer *buffer, size_t nbytes);
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/**
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* Skips the specified number of bytes, discarding its data.
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*
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* @param buffer the decoder_buffer object
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* @param nbytes the number of bytes to skip
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* @return true on success, false on error
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*/
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bool
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decoder_buffer_skip(DecoderBuffer *buffer, size_t nbytes);
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#endif
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