config/Param: split block-specific attributes to new struct ConfigBlock

The old struct config_param remains only for top-level string options.
This commit is contained in:
Max Kellermann
2015-01-21 22:13:44 +01:00
parent 84e74173de
commit 4fa5538e2b
114 changed files with 871 additions and 732 deletions

View File

@@ -21,9 +21,14 @@
#define MPD_CONFIG_BLOCK_HXX
#include "check.h"
#include "Param.hxx"
#include "Compiler.h"
#include <string>
#include <vector>
class Error;
class AllocatedPath;
struct BlockParam {
std::string name;
@@ -50,4 +55,71 @@ struct BlockParam {
bool GetBoolValue() const;
};
struct ConfigBlock {
/**
* The next #ConfigBlock with the same name. The destructor
* deletes the whole chain.
*/
ConfigBlock *next;
int line;
std::vector<BlockParam> block_params;
/**
* This flag is false when nobody has queried the value of
* this option yet.
*/
bool used;
explicit ConfigBlock(int _line=-1)
:next(nullptr), line(_line), used(false) {}
ConfigBlock(const ConfigBlock &) = delete;
~ConfigBlock();
ConfigBlock &operator=(const ConfigBlock &) = delete;
/**
* Determine if this is a "null" instance, i.e. an empty
* object that was synthesized and not loaded from a
* configuration file.
*/
bool IsNull() const {
return line < 0;
}
gcc_nonnull_all
void AddBlockParam(const char *_name, const char *_value,
int _line=-1) {
block_params.emplace_back(_name, _value, _line);
}
gcc_nonnull_all gcc_pure
const BlockParam *GetBlockParam(const char *_name) const;
gcc_pure
const char *GetBlockValue(const char *name,
const char *default_value=nullptr) const;
/**
* Same as config_get_path(), but looks up the setting in the
* specified block.
*/
AllocatedPath GetBlockPath(const char *name, const char *default_value,
Error &error) const;
AllocatedPath GetBlockPath(const char *name, Error &error) const;
gcc_pure
int GetBlockValue(const char *name, int default_value) const;
gcc_pure
unsigned GetBlockValue(const char *name, unsigned default_value) const;
gcc_pure
bool GetBlockValue(const char *name, bool default_value) const;
};
#endif