event/ServerSocket, doc, ...: refer to AF_LOCAL as "local socket"
.. and not "UNIX domain socket. Be consistent about the naming.
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@@ -35,7 +35,7 @@ socket_bind_listen(int domain, int type, int protocol,
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throw MakeSocketError("Failed to create socket");
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#ifdef HAVE_UN
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if (domain == AF_UNIX) {
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if (domain == AF_LOCAL) {
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/* Prevent access until right permissions are set */
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fchmod(fd.Get(), 0);
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}
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@@ -32,7 +32,7 @@ class SocketAddress;
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/**
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* Creates a socket listening on the specified address. This is a
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* shortcut for socket(), bind() and listen().
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* When a unix socket is created (domain == AF_UNIX), its
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* When a local socket is created (domain == AF_LOCAL), its
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* permissions will be stripped down to prevent unauthorized
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* access. The caller is responsible to apply proper permissions
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* at a later point.
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@@ -106,7 +106,7 @@ ToString(SocketAddress address) noexcept
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{
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#ifdef HAVE_UN
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if (address.GetFamily() == AF_LOCAL)
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/* return path of UNIX domain sockets */
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/* return path of local socket */
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return LocalAddressToString(*(const sockaddr_un *)address.GetAddress(),
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address.GetSize());
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#endif
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