treewide: replace lock_guard with scoped_lock
SonarLint reports the latter to be better:
std::scoped_lock basically provides the same feature as std::lock_guard,
but is more generic: It can lock several mutexes at the same time, with a
deadlock prevention mechanism (see {rule:cpp:S5524}). The equivalent code
to perform simultaneous locking with std::lock_guard is significantly more
complex. Therefore, it is simpler to use std::scoped_lock all the time,
even when locking only one mutex (there will be no performance impact).
Signed-off-by: Rosen Penev <rosenp@gmail.com>
This commit is contained in:
@@ -62,7 +62,7 @@ UpnpClientGlobalInit(const char* iface)
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UpnpGlobalInit(iface);
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try {
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const std::lock_guard<Mutex> protect(upnp_client_init_mutex);
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const std::scoped_lock<Mutex> protect(upnp_client_init_mutex);
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if (upnp_client_ref == 0)
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DoInit();
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} catch (...) {
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@@ -78,7 +78,7 @@ void
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UpnpClientGlobalFinish() noexcept
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{
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{
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const std::lock_guard<Mutex> protect(upnp_client_init_mutex);
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const std::scoped_lock<Mutex> protect(upnp_client_init_mutex);
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assert(upnp_client_ref > 0);
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if (--upnp_client_ref == 0)
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