treewide: replace lock_guard with scoped_lock

SonarLint reports the latter to be better:

std::scoped_lock basically provides the same feature as std::lock_guard,
but is more generic: It can lock several mutexes at the same time, with a
deadlock prevention mechanism (see {rule:cpp:S5524}). The equivalent code
to perform simultaneous locking with std::lock_guard is significantly more
complex. Therefore, it is simpler to use std::scoped_lock all the time,
even when locking only one mutex (there will be no performance impact).

Signed-off-by: Rosen Penev <rosenp@gmail.com>
This commit is contained in:
Rosen Penev
2021-11-11 16:19:32 -08:00
parent a8c77a6fba
commit 4e0e4c00bf
64 changed files with 196 additions and 196 deletions

View File

@@ -262,7 +262,7 @@ static void
MaybeLoadReplayGain(DecoderBridge &bridge, InputStream &is)
{
{
const std::lock_guard<Mutex> protect(bridge.dc.mutex);
const std::scoped_lock<Mutex> protect(bridge.dc.mutex);
if (bridge.dc.replay_gain_mode == ReplayGainMode::OFF)
/* ReplayGain is disabled */
return;
@@ -337,7 +337,7 @@ TryDecoderFile(DecoderBridge &bridge, Path path_fs, std::string_view suffix,
DecoderControl &dc = bridge.dc;
if (plugin.file_decode != nullptr) {
const std::lock_guard<Mutex> protect(dc.mutex);
const std::scoped_lock<Mutex> protect(dc.mutex);
return decoder_file_decode(plugin, bridge, path_fs);
} else if (plugin.stream_decode != nullptr) {
std::unique_lock<Mutex> lock(dc.mutex);
@@ -365,7 +365,7 @@ TryContainerDecoder(DecoderBridge &bridge, Path path_fs,
bridge.Reset();
DecoderControl &dc = bridge.dc;
const std::lock_guard<Mutex> protect(dc.mutex);
const std::scoped_lock<Mutex> protect(dc.mutex);
return decoder_file_decode(plugin, bridge, path_fs);
}