treewide: replace lock_guard with scoped_lock
SonarLint reports the latter to be better: std::scoped_lock basically provides the same feature as std::lock_guard, but is more generic: It can lock several mutexes at the same time, with a deadlock prevention mechanism (see {rule:cpp:S5524}). The equivalent code to perform simultaneous locking with std::lock_guard is significantly more complex. Therefore, it is simpler to use std::scoped_lock all the time, even when locking only one mutex (there will be no performance impact). Signed-off-by: Rosen Penev <rosenp@gmail.com>
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@@ -77,7 +77,7 @@ public:
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*/
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[[gnu::pure]]
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const MusicChunk *Peek() const noexcept {
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const std::lock_guard<Mutex> protect(mutex);
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const std::scoped_lock<Mutex> protect(mutex);
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return head.get();
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}
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@@ -101,7 +101,7 @@ public:
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*/
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[[gnu::pure]]
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unsigned GetSize() const noexcept {
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const std::lock_guard<Mutex> protect(mutex);
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const std::scoped_lock<Mutex> protect(mutex);
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return size;
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}
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