treewide: replace lock_guard with scoped_lock

SonarLint reports the latter to be better:

std::scoped_lock basically provides the same feature as std::lock_guard,
but is more generic: It can lock several mutexes at the same time, with a
deadlock prevention mechanism (see {rule:cpp:S5524}). The equivalent code
to perform simultaneous locking with std::lock_guard is significantly more
complex. Therefore, it is simpler to use std::scoped_lock all the time,
even when locking only one mutex (there will be no performance impact).

Signed-off-by: Rosen Penev <rosenp@gmail.com>
This commit is contained in:
Rosen Penev
2021-11-11 16:19:32 -08:00
parent a8c77a6fba
commit 4e0e4c00bf
64 changed files with 196 additions and 196 deletions

View File

@@ -77,7 +77,7 @@ public:
*/
[[gnu::pure]]
const MusicChunk *Peek() const noexcept {
const std::lock_guard<Mutex> protect(mutex);
const std::scoped_lock<Mutex> protect(mutex);
return head.get();
}
@@ -101,7 +101,7 @@ public:
*/
[[gnu::pure]]
unsigned GetSize() const noexcept {
const std::lock_guard<Mutex> protect(mutex);
const std::scoped_lock<Mutex> protect(mutex);
return size;
}