Partition: add method DatabaseModified()
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@@ -166,6 +166,12 @@ struct Partition {
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playlist.SetConsume(new_value);
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}
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/**
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* The database has been modified. Propagate the change to
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* all subsystems.
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*/
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void DatabaseModified();
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/**
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* A tag in the play queue has been modified by the player
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* thread. Propagate the change to all subsystems.
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