fix -Wcast-qual -Wwrite-strings warnings

The previous patch enabled these warnings.  In Eric's branch, they
were worked around with a generic deconst_ptr() function.  There are
several places where we can add "const" to pointers, and in others,
libraries want non-const strings.  In the latter, convert string
literals to "static char[]" variables - this takes the same space, and
seems safer than deconsting a string literal.
This commit is contained in:
Max Kellermann
2008-09-07 19:14:39 +02:00
parent b67bb05d05
commit 4dd9d4b2fd
6 changed files with 43 additions and 33 deletions

View File

@@ -31,8 +31,8 @@ static const size_t sample_size = sizeof(jack_default_audio_sample_t);
typedef struct _JackData {
/* configuration */
char *name;
char *output_ports[2];
const char *name;
const char *output_ports[2];
int ringbuf_sz;
/* locks */
@@ -52,6 +52,7 @@ typedef struct _JackData {
static JackData *newJackData(void)
{
JackData *ret;
ret = xcalloc(sizeof(JackData), 1);
ret->name = "mpd";
@@ -97,12 +98,12 @@ static void freeJackData(AudioOutput *audioOutput)
freeJackClient(jd);
if (strcmp(jd->name, "mpd") != 0)
free(jd->name);
xfree(jd->name);
for ( i = ARRAY_SIZE(jd->output_ports); --i >= 0; ) {
if (!jd->output_ports[i])
continue;
free(jd->output_ports[i]);
xfree(jd->output_ports[i]);
}
free(jd);
@@ -267,7 +268,7 @@ static int jack_testDefault(void)
static int connect_jack(AudioOutput *audioOutput)
{
JackData *jd = audioOutput->data;
char **jports;
const char **jports;
char *port_name;
if ( (jd->client = jack_client_new(jd->name)) == NULL ) {
@@ -304,9 +305,9 @@ static int connect_jack(AudioOutput *audioOutput)
/* hay que buscar que hay */
if ( !jd->output_ports[1]
&& (jports = (char **)jack_get_ports(jd->client, NULL, NULL,
JackPortIsPhysical|
JackPortIsInput)) ) {
&& (jports = jack_get_ports(jd->client, NULL, NULL,
JackPortIsPhysical|
JackPortIsInput)) ) {
jd->output_ports[0] = jports[0];
jd->output_ports[1] = jports[1] ? jports[1] : jports[0];
DEBUG("output_ports: %s %s\n",

View File

@@ -637,7 +637,7 @@ static int myShout_play(AudioOutput * audioOutput,
for (i = 0; i < samples; i++) {
for (j = 0; j < sd->audioFormat->channels; j++) {
vorbbuf[j][i] = (*((mpd_sint16 *) playChunk)) / 32768.0;
vorbbuf[j][i] = (*((const mpd_sint16 *) playChunk)) / 32768.0;
playChunk += bytes;
}
}