Main: check the music directory
Move call from Mapper.cxx.
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@ -46,6 +46,7 @@
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#include "fs/AllocatedPath.hxx"
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#include "fs/Config.hxx"
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#include "fs/StandardDirectory.hxx"
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#include "fs/CheckFile.hxx"
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#include "playlist/PlaylistRegistry.hxx"
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#include "zeroconf/ZeroconfGlue.hxx"
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#include "decoder/DecoderList.hxx"
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@ -145,8 +146,10 @@ glue_mapper_init(Error &error)
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if (music_dir.IsNull())
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music_dir = GetUserMusicDir();
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if (!music_dir.IsNull())
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if (!music_dir.IsNull()) {
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music_dir.ChopSeparators();
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CheckDirectoryReadable(music_dir);
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}
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#ifdef ENABLE_DATABASE
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if (!music_dir.IsNull()) {
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@ -54,8 +54,6 @@ mapper_set_music_dir(AllocatedPath &&path)
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assert(!path.IsNull());
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music_dir_fs = std::move(path);
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CheckDirectoryReadable(music_dir_fs);
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}
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#endif
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