*) add support for pid files
*) we now require pid_file to specified in the config *) new prefered method for killing mpd: mpd --kill *) cleaned up some nastiness with decode_pid handling git-svn-id: https://svn.musicpd.org/mpd/trunk@3042 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This commit is contained in:
75
src/decode.c
75
src/decode.c
@@ -37,40 +37,46 @@
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#include <unistd.h>
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#include <string.h>
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volatile int * volatile decode_pid = NULL;
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static int decode_pid = 0;
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void decodeSigHandler(int sig, siginfo_t * si, void * v) {
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if(sig==SIGCHLD) {
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int status;
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if(decode_pid && *decode_pid==wait3(&status,WNOHANG,NULL)) {
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if(WIFSIGNALED(status) && WTERMSIG(status)!=SIGTERM &&
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WTERMSIG(status)!=SIGINT)
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{
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ERROR("decode process died from signal: %i\n",
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WTERMSIG(status));
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if(decode_pid==wait3(&status,WNOHANG,NULL)) {
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if(WIFSIGNALED(status)) {
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if(WTERMSIG(status)!=SIGTERM &&
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WTERMSIG(status)!=SIGINT)
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{
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ERROR("decode process died from "
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"signal: %i\n",
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WTERMSIG(status));
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}
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}
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*decode_pid = 0;
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decode_pid = 0;
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getPlayerData()->playerControl.decode_pid = 0;
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}
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}
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/* this is causing problems for alsa and other things that generate
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* extra processes. it causes them to not die */
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/*else if(sig==SIGTERM && si->si_pid==getppid()) {
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DEBUG("player/decoder got SIGTERM from parent process\n");*/
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else if(sig==SIGTERM) {
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if(decode_pid) {
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int pid = *decode_pid;
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if(pid>0) kill(pid,SIGTERM);
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int pid = decode_pid;
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if(pid > 0) {
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DEBUG("player (or child) got SIGTERM\n");
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kill(pid,SIGTERM);
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}
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else DEBUG("decoder (or child) got SIGTERM\n");
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exit(EXIT_SUCCESS);
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}
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else if(sig==SIGINT) {
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if(decode_pid > 0) {
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DEBUG("player (or child) got SIGINT\n");
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}
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else DEBUG("decoder (or child) got SIGINT\n");
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}
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}
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void stopDecode(DecoderControl * dc) {
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if(decode_pid && *decode_pid>0 &&
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(dc->start || dc->state!=DECODE_STATE_STOP))
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{
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if(decode_pid>0 && (dc->start || dc->state!=DECODE_STATE_STOP)) {
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dc->stop = 1;
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while(decode_pid && *decode_pid>0 && dc->stop) my_usleep(10000);
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while(decode_pid>0 && dc->stop) my_usleep(10000);
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}
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}
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@@ -110,7 +116,7 @@ int calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af) {
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#define handleDecodeStart() \
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if(decodeWaitedOn) { \
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if(dc->state!=DECODE_STATE_START && *decode_pid > 0 && \
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if(dc->state!=DECODE_STATE_START && decode_pid > 0 && \
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dc->error==DECODE_ERROR_NOERROR) \
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{ \
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decodeWaitedOn = 0; \
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@@ -131,7 +137,7 @@ int calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af) {
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cb->audioFormat.channels/ \
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cb->audioFormat.sampleRate; \
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} \
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else if(dc->state!=DECODE_STATE_START || *decode_pid <= 0) { \
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else if(dc->state!=DECODE_STATE_START || decode_pid <= 0) { \
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strncpy(pc->erroredUrl, pc->utf8url, MAXPATHLEN); \
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pc->erroredUrl[MAXPATHLEN] = '\0'; \
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pc->error = PLAYER_ERROR_FILE; \
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@@ -151,7 +157,7 @@ int waitOnDecode(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb,
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pc->currentUrl[MAXPATHLEN] = '\0';
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MpdTag * tag = NULL;
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while(decode_pid && *decode_pid>0 && dc->start) my_usleep(10000);
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while(decode_pid>0 && dc->start) my_usleep(10000);
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if(dc->start || dc->error!=DECODE_ERROR_NOERROR) {
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strncpy(pc->erroredUrl, pc->utf8url, MAXPATHLEN);
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@@ -181,7 +187,7 @@ int decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb,
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{
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int ret = -1;
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if(decode_pid && *decode_pid>0) {
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if(decode_pid>0) {
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if(dc->state==DECODE_STATE_STOP || dc->error ||
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strcmp(dc->utf8url, pc->utf8url)!=0)
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{
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@@ -193,7 +199,7 @@ int decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb,
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dc->start = 1;
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waitOnDecode(pc,dc,cb,decodeWaitedOn);
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}
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if(*decode_pid>0 && dc->state!=DECODE_STATE_STOP &&
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if(decode_pid>0 && dc->state!=DECODE_STATE_STOP &&
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dc->seekable)
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{
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*next = -1;
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@@ -203,7 +209,7 @@ int decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb,
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dc->seekWhere = 0 > dc->seekWhere ? 0 : dc->seekWhere;
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dc->seekError = 0;
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dc->seek = 1;
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while(*decode_pid>0 && dc->seek) my_usleep(10000);
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while(decode_pid>0 && dc->seek) my_usleep(10000);
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if(!dc->seekError) {
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pc->elapsedTime = dc->seekWhere;
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ret = 0;
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@@ -369,14 +375,11 @@ void decodeStart(PlayerControl * pc, OutputBuffer * cb, DecoderControl * dc) {
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}
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int decoderInit(PlayerControl * pc, OutputBuffer * cb, DecoderControl * dc) {
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int pid;
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decode_pid = &(pc->decode_pid);
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blockSignals();
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pid = fork();
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getPlayerData()->playerControl.decode_pid = 0;
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decode_pid = fork();
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if(pid==0) {
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if(decode_pid==0) {
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/* CHILD */
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unblockSignals();
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@@ -396,7 +399,7 @@ int decoderInit(PlayerControl * pc, OutputBuffer * cb, DecoderControl * dc) {
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exit(EXIT_SUCCESS);
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/* END OF CHILD */
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}
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else if(pid<0) {
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else if(decode_pid<0) {
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unblockSignals();
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strncpy(pc->erroredUrl, pc->utf8url, MAXPATHLEN);
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pc->erroredUrl[MAXPATHLEN] = '\0';
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@@ -404,7 +407,7 @@ int decoderInit(PlayerControl * pc, OutputBuffer * cb, DecoderControl * dc) {
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return -1;
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}
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*decode_pid = pid;
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getPlayerData()->playerControl.decode_pid = decode_pid;
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unblockSignals();
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return 0;
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@@ -488,7 +491,7 @@ void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
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pc->play = 0;
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kill(getppid(),SIGUSR1);
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while(*decode_pid>0 && cb->end-cb->begin<bbp &&
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while(decode_pid>0 && cb->end-cb->begin<bbp &&
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cb->end!=buffered_chunks-1 &&
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dc->state!=DECODE_STATE_STOP)
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{
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@@ -642,7 +645,7 @@ void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
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kill(getppid(),SIGUSR1);
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}
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}
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else if(*decode_pid<=0 ||
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else if(decode_pid<=0 ||
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(dc->state==DECODE_STATE_STOP && !dc->start))
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{
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quit = 1;
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@@ -678,7 +681,7 @@ void decode() {
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dc->stop = 0;
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dc->start = 1;
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if(decode_pid==NULL || *decode_pid<=0) {
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if(decode_pid<=0) {
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if(decoderInit(pc,cb,dc)<0) return;
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}
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