audio: moved state file code to output_state.c
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82
src/output_state.c
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82
src/output_state.c
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/*
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* Copyright (C) 2003-2009 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*
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* Saving and loading the audio output states to/from the state file.
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*
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*/
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#include "output_state.h"
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#include "output_internal.h"
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#include "audio.h"
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#include <glib.h>
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#include <assert.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#define AUDIO_DEVICE_STATE "audio_device_state:"
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void
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saveAudioDevicesState(FILE *fp)
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{
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unsigned n = audio_output_count();
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assert(n > 0);
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for (unsigned i = 0; i < n; ++i) {
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const struct audio_output *ao = audio_output_get(i);
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fprintf(fp, AUDIO_DEVICE_STATE "%d:%s\n",
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ao->enabled, ao->name);
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}
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}
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void
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readAudioDevicesState(FILE *fp)
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{
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char buffer[1024];
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while (fgets(buffer, sizeof(buffer), fp)) {
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char *c, *name;
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struct audio_output *ao;
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g_strchomp(buffer);
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if (!g_str_has_prefix(buffer, AUDIO_DEVICE_STATE))
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continue;
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c = strchr(buffer, ':');
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if (!c || !(++c))
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goto errline;
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name = strchr(c, ':');
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if (!name || !(++name))
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goto errline;
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ao = audio_output_find(name);
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if (ao != NULL && atoi(c) == 0)
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ao->enabled = false;
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continue;
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errline:
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/* nonfatal */
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g_warning("invalid line in state_file: %s\n", buffer);
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}
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}
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