util/{Const,Writable}Buffer, ...: rename IsEmpty() to empty(), imitating STL
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@@ -334,7 +334,7 @@ tag_id3_import(struct id3_tag *tag)
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{
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TagBuilder tag_builder;
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scan_id3_tag(tag, add_tag_handler, &tag_builder);
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return tag_builder.IsEmpty()
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return tag_builder.empty()
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? nullptr
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: tag_builder.CommitNew();
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}
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