util/{Const,Writable}Buffer, ...: rename IsEmpty() to empty(), imitating STL

This commit is contained in:
Max Kellermann
2017-11-10 19:24:33 +01:00
parent 523051132d
commit 49784513b1
51 changed files with 142 additions and 142 deletions

View File

@@ -53,7 +53,7 @@ BufferedSocket::ReadToBuffer()
assert(IsDefined());
const auto buffer = input.Write();
assert(!buffer.IsEmpty());
assert(!buffer.empty());
const auto nbytes = DirectRead(buffer.data, buffer.size);
if (nbytes > 0)
@@ -69,7 +69,7 @@ BufferedSocket::ResumeInput()
while (true) {
const auto buffer = input.Read();
if (buffer.IsEmpty()) {
if (buffer.empty()) {
ScheduleRead();
return true;
}