util/{Const,Writable}Buffer, ...: rename IsEmpty() to empty(), imitating STL
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@@ -617,7 +617,7 @@ FfmpegCheckTag(DecoderClient &client, InputStream &is,
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TagBuilder tag;
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FfmpegScanTag(format_context, audio_stream, tag);
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if (!tag.IsEmpty())
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if (!tag.empty())
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client.SubmitTag(is, tag.Commit());
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}
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