util/{Const,Writable}Buffer, ...: rename IsEmpty() to empty(), imitating STL
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@@ -801,7 +801,7 @@ ProxyDatabase::VisitUniqueTags(const DatabaseSelection &selection,
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TagBuilder tag;
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tag.AddItem(tag_type, pair->value);
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if (tag.IsEmpty())
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if (tag.empty())
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/* if no tag item has been added, then the
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given value was not acceptable
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(e.g. empty); forcefully insert an empty
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