decoder/dsf: don't play junk at the end of the "data" chunk
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NEWS
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NEWS
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@ -15,6 +15,7 @@ ver 0.18 (2012/??/??)
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- lastfm: remove defunct Last.fm support
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* decoder:
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- adplug: new decoder plugin using libadplug
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- dsf: don't play junk at the end of the "data" chunk
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- ffmpeg: drop support for pre-0.8 ffmpeg
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- flac: require libFLAC 1.2 or newer
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- flac: support FLAC files inside archives
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@ -156,12 +156,20 @@ dsf_read_metadata(Decoder *decoder, InputStream &is,
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data_size -= sizeof(data_chunk);
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metadata->chunk_size = data_size;
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/* data_size cannot be bigger or equal to total file size */
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const uint64_t size = (uint64_t)is.GetSize();
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if (data_size >= size)
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return false;
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/* use the sample count from the DSF header as the upper
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bound, because some DSF files contain junk at the end of
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the "data" chunk */
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const uint64_t samplecnt = dsf_fmt_chunk.scnt.Read();
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const uint64_t playable_size = samplecnt * 2 / 8;
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if (data_size > playable_size)
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data_size = playable_size;
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metadata->chunk_size = data_size;
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metadata->channels = (unsigned) dsf_fmt_chunk.channelnum;
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metadata->sample_rate = samplefreq;
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#ifdef HAVE_ID3TAG
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