player/CrossFade: move code to CanCrossFadeSong()
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@ -30,6 +30,13 @@
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static constexpr Domain cross_fade_domain("cross_fade");
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inline bool
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CrossFadeSettings::CanCrossFadeSong(SignedSongTime total_time) const noexcept
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{
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return !total_time.IsNegative() &&
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duration >= std::chrono::duration_cast<FloatDuration>(total_time);
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}
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gcc_pure
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static FloatDuration
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mixramp_interpolate(const char *ramp_list, float required_db) noexcept
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@ -97,8 +104,7 @@ CrossFadeSettings::Calculate(SignedSongTime total_time,
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unsigned int chunks = 0;
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if (!IsEnabled() ||
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total_time.IsNegative() ||
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duration >= std::chrono::duration_cast<FloatDuration>(total_time) ||
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!CanCrossFadeSong(total_time) ||
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/* we can't crossfade when the audio formats are different */
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af != old_format)
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return 0;
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@ -64,6 +64,13 @@ struct CrossFadeSettings {
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const char *mixramp_prev_end,
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AudioFormat af, AudioFormat old_format,
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unsigned max_chunks) const noexcept;
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private:
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/**
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* Can the described song be cross-faded?
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*/
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[[gnu::pure]]
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bool CanCrossFadeSong(SignedSongTime total_time) const noexcept;
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};
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#endif
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