decoder/Control: improve locking in Start() and Seek()
Previously, both methods accessed a lot of attributes which require mutex protection.
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@@ -95,6 +95,8 @@ DecoderControl::Start(DetachedSong *_song,
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SongTime _start_time, SongTime _end_time,
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SongTime _start_time, SongTime _end_time,
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MusicBuffer &_buffer, MusicPipe &_pipe)
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MusicBuffer &_buffer, MusicPipe &_pipe)
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{
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{
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const std::lock_guard<Mutex> protect(mutex);
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assert(_song != nullptr);
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assert(_song != nullptr);
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assert(_pipe.IsEmpty());
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assert(_pipe.IsEmpty());
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@@ -105,7 +107,8 @@ DecoderControl::Start(DetachedSong *_song,
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buffer = &_buffer;
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buffer = &_buffer;
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pipe = &_pipe;
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pipe = &_pipe;
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LockSynchronousCommand(DecoderCommand::START);
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ClearError();
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SynchronousCommandLocked(DecoderCommand::START);
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}
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}
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void
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void
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@@ -127,6 +130,8 @@ DecoderControl::Stop()
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void
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void
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DecoderControl::Seek(SongTime t)
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DecoderControl::Seek(SongTime t)
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{
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{
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const std::lock_guard<Mutex> protect(mutex);
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assert(state != DecoderState::START);
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assert(state != DecoderState::START);
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assert(state != DecoderState::ERROR);
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assert(state != DecoderState::ERROR);
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@@ -149,7 +154,7 @@ DecoderControl::Seek(SongTime t)
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seek_time = t;
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seek_time = t;
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seek_error = false;
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seek_error = false;
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LockSynchronousCommand(DecoderCommand::SEEK);
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SynchronousCommandLocked(DecoderCommand::SEEK);
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if (seek_error)
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if (seek_error)
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throw std::runtime_error("Decoder failed to seek");
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throw std::runtime_error("Decoder failed to seek");
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