system/{Resolver,Socket{Error,Util}}: move to new library libnet.a
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93
src/net/SocketUtil.cxx
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93
src/net/SocketUtil.cxx
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/*
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* Copyright (C) 2003-2015 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "SocketUtil.hxx"
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#include "SocketError.hxx"
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#include "system/fd_util.h"
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#include <unistd.h>
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#ifndef WIN32
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#include <sys/socket.h>
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#else
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#include <ws2tcpip.h>
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#include <winsock.h>
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#endif
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#ifdef HAVE_IPV6
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#include <string.h>
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#endif
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int
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socket_bind_listen(int domain, int type, int protocol,
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const struct sockaddr *address, size_t address_length,
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int backlog,
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Error &error)
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{
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int fd, ret;
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const int reuse = 1;
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fd = socket_cloexec_nonblock(domain, type, protocol);
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if (fd < 0) {
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SetSocketError(error);
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error.AddPrefix("Failed to create socket: ");
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return -1;
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}
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ret = setsockopt(fd, SOL_SOCKET, SO_REUSEADDR,
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(const char *) &reuse, sizeof(reuse));
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if (ret < 0) {
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SetSocketError(error);
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error.AddPrefix("setsockopt() failed: ");
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close_socket(fd);
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return -1;
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}
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ret = bind(fd, address, address_length);
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if (ret < 0) {
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SetSocketError(error);
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close_socket(fd);
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return -1;
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}
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ret = listen(fd, backlog);
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if (ret < 0) {
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SetSocketError(error);
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error.AddPrefix("listen() failed: ");
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close_socket(fd);
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return -1;
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}
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#ifdef HAVE_STRUCT_UCRED
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setsockopt(fd, SOL_SOCKET, SO_PASSCRED,
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(const char *) &reuse, sizeof(reuse));
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#endif
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return fd;
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}
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int
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socket_keepalive(int fd)
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{
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const int reuse = 1;
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return setsockopt(fd, SOL_SOCKET, SO_KEEPALIVE,
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(const char *)&reuse, sizeof(reuse));
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}
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