Stats: use struct DatabaseStats

Eliminate redundant declaration.
This commit is contained in:
Max Kellermann
2013-11-22 00:12:12 +01:00
parent b9169a5670
commit 41a3fd0fd0
2 changed files with 4 additions and 25 deletions

View File

@@ -31,7 +31,7 @@
#include <glib.h>
static GTimer *uptime;
static struct stats stats;
static DatabaseStats stats;
void stats_global_init(void)
{
@@ -51,17 +51,11 @@ void stats_update(void)
const DatabaseSelection selection("", true);
if (GetDatabase()->GetStats(selection, stats2, error)) {
stats.song_count = stats2.song_count;
stats.song_duration = stats2.total_duration;
stats.artist_count = stats2.artist_count;
stats.album_count = stats2.album_count;
stats = stats2;
} else {
LogError(error);
stats.song_count = 0;
stats.song_duration = 0;
stats.artist_count = 0;
stats.album_count = 0;
stats.Clear();
}
}
@@ -80,7 +74,7 @@ stats_print(Client &client)
stats.song_count,
(long)g_timer_elapsed(uptime, NULL),
(long)(client.player_control.GetTotalPlayTime() + 0.5),
stats.song_duration);
stats.total_duration);
if (db_is_simple())
client_printf(client,