player_thread: corrected two assertions on "queued"

At this point, the function may be called from the SEEK handler.
This commit is contained in:
Max Kellermann 2009-11-14 00:45:47 +01:00
parent 76283c25a5
commit 409a3ed808

View File

@ -134,7 +134,7 @@ player_dc_start(struct player *player, struct music_pipe *pipe)
{
struct decoder_control *dc = player->dc;
assert(player->queued);
assert(player->queued || pc.command == PLAYER_COMMAND_SEEK);
assert(pc.next_song != NULL);
dc_start(dc, pc.next_song, player_buffer, pipe);
@ -187,7 +187,7 @@ player_wait_for_decoder(struct player *player)
{
struct decoder_control *dc = player->dc;
assert(player->queued);
assert(player->queued || pc.command == PLAYER_COMMAND_SEEK);
assert(pc.next_song != NULL);
player->queued = false;