Directory: rename struct directory to Directory

This commit is contained in:
Max Kellermann
2013-01-02 23:06:20 +01:00
parent 440ac51cf0
commit 3e8047e583
36 changed files with 180 additions and 184 deletions

View File

@@ -38,7 +38,7 @@ extern "C" {
#include <functional>
static bool
PrintDirectory(struct client *client, const directory &directory)
PrintDirectory(struct client *client, const Directory &directory)
{
if (!directory.IsRoot())
client_printf(client, "directory: %s\n", directory.GetPath());
@@ -48,7 +48,7 @@ PrintDirectory(struct client *client, const directory &directory)
static void
print_playlist_in_directory(struct client *client,
const directory &directory,
const Directory &directory,
const char *name_utf8)
{
if (directory.IsRoot())
@@ -89,7 +89,7 @@ PrintSongFull(struct client *client, song &song)
static bool
PrintPlaylistBrief(struct client *client,
const PlaylistInfo &playlist,
const directory &directory)
const Directory &directory)
{
print_playlist_in_directory(client, directory, playlist.name.c_str());
return true;
@@ -98,7 +98,7 @@ PrintPlaylistBrief(struct client *client,
static bool
PrintPlaylistFull(struct client *client,
const PlaylistInfo &playlist,
const directory &directory)
const Directory &directory)
{
print_playlist_in_directory(client, directory, playlist.name.c_str());