Playlist: use std::chrono::duration for Seek*()

This commit is contained in:
Max Kellermann
2014-08-27 19:11:55 +02:00
parent c2001a7259
commit 3952920492
7 changed files with 62 additions and 26 deletions

View File

@@ -29,6 +29,8 @@ class DetachedSong;
class Database;
class Error;
class SongLoader;
class SongTime;
class SignedSongTime;
struct playlist {
/**
@@ -251,10 +253,10 @@ public:
PlaylistResult SeekSongPosition(PlayerControl &pc,
unsigned song_position,
float seek_time);
SongTime seek_time);
PlaylistResult SeekSongId(PlayerControl &pc,
unsigned song_id, float seek_time);
unsigned song_id, SongTime seek_time);
/**
* Seek within the current song. Fails if MPD is not currently
@@ -265,7 +267,7 @@ public:
* current position
*/
PlaylistResult SeekCurrent(PlayerControl &pc,
float seek_time, bool relative);
SignedSongTime seek_time, bool relative);
bool GetRepeat() const {
return queue.repeat;

View File

@@ -190,7 +190,8 @@ playlist::PlayPrevious(PlayerControl &pc)
}
PlaylistResult
playlist::SeekSongPosition(PlayerControl &pc, unsigned song, float seek_time)
playlist::SeekSongPosition(PlayerControl &pc,
unsigned song, SongTime seek_time)
{
if (!queue.IsValidPosition(song))
return PlaylistResult::BAD_RANGE;
@@ -215,8 +216,7 @@ playlist::SeekSongPosition(PlayerControl &pc, unsigned song, float seek_time)
queued_song = nullptr;
}
if (!pc.Seek(new DetachedSong(queue.GetOrder(i)),
SongTime::FromS(seek_time))) {
if (!pc.Seek(new DetachedSong(queue.GetOrder(i)), seek_time)) {
UpdateQueuedSong(pc, queued_song);
return PlaylistResult::NOT_PLAYING;
@@ -229,7 +229,7 @@ playlist::SeekSongPosition(PlayerControl &pc, unsigned song, float seek_time)
}
PlaylistResult
playlist::SeekSongId(PlayerControl &pc, unsigned id, float seek_time)
playlist::SeekSongId(PlayerControl &pc, unsigned id, SongTime seek_time)
{
int song = queue.IdToPosition(id);
if (song < 0)
@@ -239,7 +239,8 @@ playlist::SeekSongId(PlayerControl &pc, unsigned id, float seek_time)
}
PlaylistResult
playlist::SeekCurrent(PlayerControl &pc, float seek_time, bool relative)
playlist::SeekCurrent(PlayerControl &pc,
SignedSongTime seek_time, bool relative)
{
if (!playing)
return PlaylistResult::NOT_PLAYING;
@@ -251,11 +252,10 @@ playlist::SeekCurrent(PlayerControl &pc, float seek_time, bool relative)
status.state != PlayerState::PAUSE)
return PlaylistResult::NOT_PLAYING;
seek_time += (int)status.elapsed_time;
seek_time += SignedSongTime::FromS(status.elapsed_time);
if (seek_time.IsNegative())
seek_time = SignedSongTime::zero();
}
if (seek_time < 0)
seek_time = 0;
return SeekSongPosition(pc, current, seek_time);
return SeekSongPosition(pc, current, SongTime(seek_time));
}

View File

@@ -132,7 +132,7 @@ playlist_state_restore(const char *line, TextFile &file,
struct playlist &playlist, PlayerControl &pc)
{
int current = -1;
int seek_time = 0;
SongTime seek_time = SongTime::zero();
bool random_mode = false;
if (!StringStartsWith(line, PLAYLIST_STATE_FILE_STATE))
@@ -150,8 +150,8 @@ playlist_state_restore(const char *line, TextFile &file,
while ((line = file.ReadLine()) != nullptr) {
if (StringStartsWith(line, PLAYLIST_STATE_FILE_TIME)) {
seek_time =
atoi(&(line[strlen(PLAYLIST_STATE_FILE_TIME)]));
unsigned seconds = atoi(&(line[strlen(PLAYLIST_STATE_FILE_TIME)]));
seek_time = SongTime::FromS(seconds);
} else if (StringStartsWith(line, PLAYLIST_STATE_FILE_REPEAT)) {
playlist.SetRepeat(pc,
strcmp(&(line[strlen(PLAYLIST_STATE_FILE_REPEAT)]),
@@ -209,7 +209,7 @@ playlist_state_restore(const char *line, TextFile &file,
if (state == PlayerState::STOP /* && config_option */)
playlist.current = current;
else if (seek_time == 0)
else if (seek_time.count() == 0)
playlist.PlayPosition(pc, current);
else
playlist.SeekSongPosition(pc, current, seek_time);