db/simple: add option to hide CUE target songs
This reduces duplicates in the music database by hiding the original song file when it is referenced by a CUE sheet. Closes https://github.com/MusicPlayerDaemon/MPD/issues/1275
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NEWS
1
NEWS
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@ -9,6 +9,7 @@ ver 0.23 (not yet released)
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- proxy: require MPD 0.20 or later
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- proxy: require libmpdclient 2.11 or later
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- proxy: split search into chunks to avoid exceeding the output buffer
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- simple: add option to hide CUE target songs
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- upnp: support libnpupnp instead of libupnp
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* archive
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- zzip, iso9660: ignore file names which are invalid UTF-8
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@ -23,6 +23,13 @@ The default plugin. Stores a copy of the database in memory. A file is used for
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- The path of the cache directory for additional storages mounted at runtime. This setting is necessary for the **mount** protocol command.
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* - **compress yes|no**
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- Compress the database file using gzip? Enabled by default (if built with zlib).
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* - **hide_playlist_targets yes|no**
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- Hide songs which are referenced by playlists? Thas is,
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playlist files which are represented in the database as virtual
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directories (playlist plugin setting ``as_directory``). This
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option is enabled by default and avoids duplicate songs; one
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copy for the original file, and another copy in the virtual
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directory of a CUE file referring to it.
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proxy
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-----
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@ -109,21 +109,21 @@ Directory::FindChild(std::string_view name) const noexcept
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return nullptr;
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}
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bool
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Directory::TargetExists(std::string_view _target) const noexcept
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Song *
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Directory::LookupTargetSong(std::string_view _target) noexcept
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{
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StringView target{_target};
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if (target.SkipPrefix("../")) {
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if (parent == nullptr)
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return false;
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return nullptr;
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return parent->TargetExists(target);
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return parent->LookupTargetSong(target);
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}
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/* sorry for the const_cast ... */
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const auto lr = const_cast<Directory *>(this)->LookupDirectory(target);
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return lr.directory->FindSong(lr.rest) != nullptr;
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const auto lr = LookupDirectory(target);
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return lr.directory->FindSong(lr.rest);
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}
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void
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@ -229,6 +229,7 @@ Directory::Sort() noexcept
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void
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Directory::Walk(bool recursive, const SongFilter *filter,
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bool hide_playlist_targets,
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const VisitDirectory& visit_directory, const VisitSong& visit_song,
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const VisitPlaylist& visit_playlist) const
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{
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@ -247,7 +248,10 @@ Directory::Walk(bool recursive, const SongFilter *filter,
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}
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if (visit_song) {
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for (auto &song : songs){
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for (auto &song : songs) {
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if (hide_playlist_targets && song.in_playlist)
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continue;
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const auto song2 = song.Export();
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if (filter == nullptr || filter->Match(song2))
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visit_song(song2);
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@ -265,6 +269,7 @@ Directory::Walk(bool recursive, const SongFilter *filter,
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if (recursive)
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child.Walk(recursive, filter,
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hide_playlist_targets,
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visit_directory, visit_song,
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visit_playlist);
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}
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@ -214,7 +214,7 @@ public:
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LookupResult LookupDirectory(std::string_view uri) noexcept;
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[[gnu::pure]]
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bool TargetExists(std::string_view target) const noexcept;
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Song *LookupTargetSong(std::string_view target) noexcept;
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[[gnu::pure]]
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bool IsEmpty() const noexcept {
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@ -303,6 +303,7 @@ public:
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* Caller must lock #db_mutex.
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*/
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void Walk(bool recursive, const SongFilter *match,
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bool hide_playlist_targets,
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const VisitDirectory& visit_directory, const VisitSong& visit_song,
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const VisitPlaylist& visit_playlist) const;
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@ -60,6 +60,7 @@ inline SimpleDatabase::SimpleDatabase(const ConfigBlock &block)
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#ifdef ENABLE_ZLIB
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compress(block.GetBlockValue("compress", true)),
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#endif
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hide_playlist_targets(block.GetBlockValue("hide_playlist_targets", true)),
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cache_path(block.GetPath("cache_directory"))
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{
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if (path.IsNull())
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@ -306,6 +307,7 @@ SimpleDatabase::Visit(const DatabaseSelection &selection,
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visit_directory(r.directory->Export());
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r.directory->Walk(selection.recursive, selection.filter,
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hide_playlist_targets,
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visit_directory, visit_song,
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visit_playlist);
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helper.Commit();
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@ -44,6 +44,8 @@ class SimpleDatabase : public Database {
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bool compress;
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#endif
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bool hide_playlist_targets;
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/**
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* The path where cache files for Mount() are located.
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*/
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@ -101,6 +101,12 @@ struct Song {
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*/
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AudioFormat audio_format = AudioFormat::Undefined();
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/**
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* Is this song referenced by at least one playlist file that
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* is part of the database?
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*/
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bool in_playlist = false;
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template<typename F>
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Song(F &&_filename, Directory &_parent) noexcept
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:parent(_parent), filename(std::forward<F>(_filename)) {}
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@ -141,10 +141,18 @@ UpdateWalk::PurgeDanglingFromPlaylists(Directory &directory) noexcept
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directory.ForEachSongSafe([&](Song &song){
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if (!song.target.empty() &&
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!PathTraitsUTF8::IsAbsoluteOrHasScheme(song.target.c_str()) &&
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!directory.TargetExists(song.target)) {
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editor.DeleteSong(directory, &song);
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modified = true;
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!PathTraitsUTF8::IsAbsoluteOrHasScheme(song.target.c_str())) {
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Song *target = directory.LookupTargetSong(song.target.c_str());
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if (target == nullptr) {
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/* the target does not exist: remove
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the virtual song */
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editor.DeleteSong(directory, &song);
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modified = true;
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} else {
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/* the target exists: mark it (for
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option "hide_playlist_targets") */
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target->in_playlist = true;
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}
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}
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});
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}
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@ -88,6 +88,9 @@ private:
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/**
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* Remove all virtual songs inside playlists whose "target"
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* field points to a non-existing song file.
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*
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* It also looks up all target songs and sets their
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* "in_playlist" field.
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*/
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void PurgeDanglingFromPlaylists(Directory &directory) noexcept;
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