player/Control: add Lock prefix to locking method names

This commit is contained in:
Max Kellermann
2015-11-11 16:50:57 +01:00
parent 738583e3d4
commit 36239895bd
9 changed files with 44 additions and 44 deletions

View File

@@ -69,14 +69,14 @@ PlayerControl::Play(DetachedSong *song)
}
void
PlayerControl::Cancel()
PlayerControl::LockCancel()
{
LockSynchronousCommand(PlayerCommand::CANCEL);
assert(next_song == nullptr);
}
void
PlayerControl::Stop()
PlayerControl::LockStop()
{
LockSynchronousCommand(PlayerCommand::CLOSE_AUDIO);
assert(next_song == nullptr);
@@ -85,7 +85,7 @@ PlayerControl::Stop()
}
void
PlayerControl::UpdateAudio()
PlayerControl::LockUpdateAudio()
{
LockSynchronousCommand(PlayerCommand::UPDATE_AUDIO);
}
@@ -111,7 +111,7 @@ PlayerControl::PauseLocked()
}
void
PlayerControl::Pause()
PlayerControl::LockPause()
{
Lock();
PauseLocked();
@@ -119,7 +119,7 @@ PlayerControl::Pause()
}
void
PlayerControl::SetPause(bool pause_flag)
PlayerControl::LockSetPause(bool pause_flag)
{
Lock();
@@ -142,7 +142,7 @@ PlayerControl::SetPause(bool pause_flag)
}
void
PlayerControl::SetBorderPause(bool _border_pause)
PlayerControl::LockSetBorderPause(bool _border_pause)
{
Lock();
border_pause = _border_pause;
@@ -150,7 +150,7 @@ PlayerControl::SetBorderPause(bool _border_pause)
}
player_status
PlayerControl::GetStatus()
PlayerControl::LockGetStatus()
{
player_status status;
@@ -182,7 +182,7 @@ PlayerControl::SetError(PlayerError type, Error &&_error)
}
void
PlayerControl::ClearError()
PlayerControl::LockClearError()
{
Lock();
@@ -211,7 +211,7 @@ PlayerControl::ClearTaggedSong()
}
void
PlayerControl::EnqueueSong(DetachedSong *song)
PlayerControl::LockEnqueueSong(DetachedSong *song)
{
assert(song != nullptr);
@@ -221,7 +221,7 @@ PlayerControl::EnqueueSong(DetachedSong *song)
}
bool
PlayerControl::Seek(DetachedSong *song, SongTime t)
PlayerControl::LockSeek(DetachedSong *song, SongTime t)
{
assert(song != nullptr);