decoder_thread: check for STOP before calling the plugin
Before calling the plugin's decode method, we should ensure that we didn't receive a STOP command during initialization.
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@ -96,6 +96,9 @@ decoder_stream_decode(const struct decoder_plugin *plugin,
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assert(input_stream->ready);
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assert(input_stream->ready);
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assert(decoder->dc->state == DECODE_STATE_START);
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assert(decoder->dc->state == DECODE_STATE_START);
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if (decoder->dc->command == DECODE_COMMAND_STOP)
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return true;
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decoder_unlock(decoder->dc);
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decoder_unlock(decoder->dc);
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/* rewind the stream, so each plugin gets a fresh start */
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/* rewind the stream, so each plugin gets a fresh start */
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@ -124,6 +127,9 @@ decoder_file_decode(const struct decoder_plugin *plugin,
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assert(g_path_is_absolute(path));
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assert(g_path_is_absolute(path));
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assert(decoder->dc->state == DECODE_STATE_START);
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assert(decoder->dc->state == DECODE_STATE_START);
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if (decoder->dc->command == DECODE_COMMAND_STOP)
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return true;
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decoder_unlock(decoder->dc);
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decoder_unlock(decoder->dc);
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decoder_plugin_file_decode(plugin, decoder, path);
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decoder_plugin_file_decode(plugin, decoder, path);
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