ReplayGainGlobal: move replay_gain_mode to struct Partition
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@@ -30,7 +30,6 @@
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#include "Instance.hxx"
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#include "Idle.hxx"
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#include "AudioFormat.hxx"
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#include "ReplayGainGlobal.hxx"
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#include "util/ScopeExit.hxx"
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#ifdef ENABLE_DATABASE
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@@ -263,7 +262,7 @@ handle_random(Client &client, Request args, gcc_unused Response &r)
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{
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bool status = args.ParseBool(0);
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client.partition.SetRandom(status);
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client.partition.UpdateEffectiveReplayGainMode(replay_gain_mode);
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client.partition.UpdateEffectiveReplayGainMode();
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return CommandResult::OK;
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}
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@@ -333,16 +332,17 @@ handle_mixrampdelay(Client &client, Request args, gcc_unused Response &r)
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CommandResult
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handle_replay_gain_mode(Client &client, Request args, Response &)
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{
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replay_gain_mode = FromString(args.front());
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client.partition.UpdateEffectiveReplayGainMode(replay_gain_mode);
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auto new_mode = FromString(args.front());
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client.partition.SetReplayGainMode(new_mode);
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client.partition.EmitIdle(IDLE_OPTIONS);
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return CommandResult::OK;
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}
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CommandResult
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handle_replay_gain_status(gcc_unused Client &client, gcc_unused Request args,
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handle_replay_gain_status(Client &client, gcc_unused Request args,
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Response &r)
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{
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r.Format("replay_gain_mode: %s\n", ToString(replay_gain_mode));
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r.Format("replay_gain_mode: %s\n",
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ToString(client.partition.replay_gain_mode));
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return CommandResult::OK;
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}
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