DetachedSong: fork of struct Song
From now on, struct Song will be used by the database only, and DetachedSong will be used by everybody else. DetachedSong is easier to use, but Song has lower overhead.
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@@ -1,7 +1,6 @@
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#include "config.h"
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#include "Queue.hxx"
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#include "Song.hxx"
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#include "Directory.hxx"
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#include "DetachedSong.hxx"
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#include "util/Macros.hxx"
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#include <cppunit/TestFixture.h>
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@@ -9,21 +8,8 @@
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#include <cppunit/ui/text/TestRunner.h>
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#include <cppunit/extensions/HelperMacros.h>
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Directory detached_root;
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Directory::Directory() {}
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Directory::~Directory() {}
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Song *
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Song::DupDetached() const
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{
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return const_cast<Song *>(this);
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}
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void
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Song::Free()
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{
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}
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Tag::Tag(const Tag &) {}
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void Tag::Clear() {}
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static void
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check_descending_priority(const struct queue *queue,
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@@ -53,12 +39,29 @@ public:
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void
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QueuePriorityTest::TestPriority()
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{
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static Song songs[16];
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DetachedSong songs[16] = {
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DetachedSong("0.ogg"),
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DetachedSong("1.ogg"),
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DetachedSong("2.ogg"),
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DetachedSong("3.ogg"),
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DetachedSong("4.ogg"),
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DetachedSong("5.ogg"),
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DetachedSong("6.ogg"),
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DetachedSong("7.ogg"),
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DetachedSong("8.ogg"),
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DetachedSong("9.ogg"),
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DetachedSong("a.ogg"),
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DetachedSong("b.ogg"),
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DetachedSong("c.ogg"),
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DetachedSong("d.ogg"),
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DetachedSong("e.ogg"),
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DetachedSong("f.ogg"),
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};
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struct queue queue(32);
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for (unsigned i = 0; i < ARRAY_SIZE(songs); ++i)
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queue.Append(&songs[i], 0);
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queue.Append(DetachedSong(songs[i]), 0);
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CPPUNIT_ASSERT_EQUAL(unsigned(ARRAY_SIZE(songs)), queue.GetLength());
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