DetachedSong: fork of struct Song

From now on, struct Song will be used by the database only, and
DetachedSong will be used by everybody else.  DetachedSong is easier
to use, but Song has lower overhead.
This commit is contained in:
Max Kellermann
2014-01-07 21:39:47 +01:00
parent 43847f2244
commit 322b061632
70 changed files with 811 additions and 779 deletions

View File

@@ -21,7 +21,7 @@
#include "QueueSave.hxx"
#include "Queue.hxx"
#include "PlaylistError.hxx"
#include "Song.hxx"
#include "DetachedSong.hxx"
#include "SongSave.hxx"
#include "DatabasePlugin.hxx"
#include "DatabaseGlue.hxx"
@@ -37,20 +37,19 @@
#define PRIO_LABEL "Prio: "
static void
queue_save_database_song(FILE *fp, int idx, const Song &song)
queue_save_database_song(FILE *fp, int idx, const DetachedSong &song)
{
const auto uri = song.GetURI();
fprintf(fp, "%i:%s\n", idx, uri.c_str());
fprintf(fp, "%i:%s\n", idx, song.GetURI());
}
static void
queue_save_full_song(FILE *fp, const Song &song)
queue_save_full_song(FILE *fp, const DetachedSong &song)
{
song_save(fp, song);
}
static void
queue_save_song(FILE *fp, int idx, const Song &song)
queue_save_song(FILE *fp, int idx, const DetachedSong &song)
{
if (song.IsInDatabase())
queue_save_database_song(fp, idx, song);
@@ -85,8 +84,7 @@ queue_load_song(TextFile &file, const char *line, queue &queue)
return;
}
const Database *db = nullptr;
Song *song;
DetachedSong *song;
if (StringStartsWith(line, SONG_BEGIN)) {
const char *uri = line + sizeof(SONG_BEGIN) - 1;
@@ -94,7 +92,7 @@ queue_load_song(TextFile &file, const char *line, queue &queue)
return;
Error error;
song = song_load(file, nullptr, uri, error);
song = song_load(file, uri, error);
if (song == nullptr) {
LogError(error);
return;
@@ -111,22 +109,21 @@ queue_load_song(TextFile &file, const char *line, queue &queue)
const char *uri = endptr + 1;
if (uri_has_scheme(uri)) {
song = Song::NewRemote(uri);
song = new DetachedSong(uri);
} else {
db = GetDatabase();
const Database *db = GetDatabase();
if (db == nullptr)
return;
song = db->GetSong(uri, IgnoreError());
if (song == nullptr)
Song *tmp = db->GetSong(uri, IgnoreError());
if (tmp == nullptr)
return;
song = new DetachedSong(*tmp);
db->ReturnSong(tmp);
}
}
queue.Append(song, priority);
if (db != nullptr)
db->ReturnSong(song);
else
song->Free();
queue.Append(std::move(*song), priority);
delete song;
}