rename 'Timer' to 'struct timer'

This commit is contained in:
Jonathan Neuschäfer 2011-07-25 21:55:43 +02:00 committed by Max Kellermann
parent 4428894aba
commit 310895f060
7 changed files with 24 additions and 24 deletions

View File

@ -102,7 +102,7 @@ fluidsynth_file_decode(struct decoder *decoder, const char *path_fs)
fluid_player_t *player; fluid_player_t *player;
char *path_dup; char *path_dup;
int ret; int ret;
Timer *timer; struct timer *timer;
enum decoder_command cmd; enum decoder_command cmd;
soundfont_path = soundfont_path =

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@ -42,7 +42,7 @@ struct fifo_data {
int input; int input;
int output; int output;
bool created; bool created;
Timer *timer; struct timer *timer;
}; };
/** /**

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@ -65,10 +65,10 @@ struct httpd_output {
GMutex *mutex; GMutex *mutex;
/** /**
* A #Timer object to synchronize this output with the * A #timer object to synchronize this output with the
* wallclock. * wallclock.
*/ */
Timer *timer; struct timer *timer;
/** /**
* The listener socket. * The listener socket.

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@ -28,7 +28,7 @@
struct null_data { struct null_data {
bool sync; bool sync;
Timer *timer; struct timer *timer;
}; };
static void * static void *
@ -82,7 +82,7 @@ null_play(void *data, G_GNUC_UNUSED const void *chunk, size_t size,
G_GNUC_UNUSED GError **error) G_GNUC_UNUSED GError **error)
{ {
struct null_data *nd = data; struct null_data *nd = data;
Timer *timer = nd->timer; struct timer *timer = nd->timer;
if (!nd->sync) if (!nd->sync)
return size; return size;

View File

@ -41,7 +41,7 @@ struct openal_data {
const char *device_name; const char *device_name;
ALCdevice *device; ALCdevice *device;
ALCcontext *context; ALCcontext *context;
Timer *timer; struct timer *timer;
ALuint buffers[NUM_BUFFERS]; ALuint buffers[NUM_BUFFERS];
int filled; int filled;
ALuint source; ALuint source;

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@ -37,9 +37,9 @@ static uint64_t now(void)
return ((uint64_t)tv.tv_sec * 1000000) + tv.tv_usec; return ((uint64_t)tv.tv_sec * 1000000) + tv.tv_usec;
} }
Timer *timer_new(const struct audio_format *af) struct timer *timer_new(const struct audio_format *af)
{ {
Timer *timer = g_new(Timer, 1); struct timer *timer = g_new(struct timer, 1);
timer->time = 0; timer->time = 0;
timer->started = 0; timer->started = 0;
timer->rate = af->sample_rate * audio_format_frame_size(af); timer->rate = af->sample_rate * audio_format_frame_size(af);
@ -47,24 +47,24 @@ Timer *timer_new(const struct audio_format *af)
return timer; return timer;
} }
void timer_free(Timer *timer) void timer_free(struct timer *timer)
{ {
g_free(timer); g_free(timer);
} }
void timer_start(Timer *timer) void timer_start(struct timer *timer)
{ {
timer->time = now(); timer->time = now();
timer->started = 1; timer->started = 1;
} }
void timer_reset(Timer *timer) void timer_reset(struct timer *timer)
{ {
timer->time = 0; timer->time = 0;
timer->started = 0; timer->started = 0;
} }
void timer_add(Timer *timer, int size) void timer_add(struct timer *timer, int size)
{ {
assert(timer->started); assert(timer->started);
@ -72,7 +72,7 @@ void timer_add(Timer *timer, int size)
} }
unsigned unsigned
timer_delay(const Timer *timer) timer_delay(const struct timer *timer)
{ {
int64_t delay = (int64_t)(timer->time - now()) / 1000; int64_t delay = (int64_t)(timer->time - now()) / 1000;
if (delay < 0) if (delay < 0)
@ -84,7 +84,7 @@ timer_delay(const Timer *timer)
return delay / 1000; return delay / 1000;
} }
void timer_sync(Timer *timer) void timer_sync(struct timer *timer)
{ {
int64_t sleep_duration; int64_t sleep_duration;

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@ -24,28 +24,28 @@
struct audio_format; struct audio_format;
typedef struct _Timer { struct timer {
uint64_t time; uint64_t time;
int started; int started;
int rate; int rate;
} Timer; };
Timer *timer_new(const struct audio_format *af); struct timer *timer_new(const struct audio_format *af);
void timer_free(Timer *timer); void timer_free(struct timer *timer);
void timer_start(Timer *timer); void timer_start(struct timer *timer);
void timer_reset(Timer *timer); void timer_reset(struct timer *timer);
void timer_add(Timer *timer, int size); void timer_add(struct timer *timer, int size);
/** /**
* Returns the number of milliseconds to sleep to get back to sync. * Returns the number of milliseconds to sleep to get back to sync.
*/ */
unsigned unsigned
timer_delay(const Timer *timer); timer_delay(const struct timer *timer);
void timer_sync(Timer *timer); void timer_sync(struct timer *timer);
#endif #endif