PlayerListener: new interface to replace GlobalEvents access
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@@ -29,6 +29,7 @@
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#include <stdint.h>
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class PlayerListener;
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class MultipleOutputs;
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class DetachedSong;
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@@ -92,6 +93,8 @@ struct player_status {
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};
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struct PlayerControl {
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PlayerListener &listener;
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MultipleOutputs &outputs;
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unsigned buffer_chunks;
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@@ -137,8 +140,8 @@ struct PlayerControl {
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* A copy of the current #DetachedSong after its tags have
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* been updated by the decoder (for example, a radio stream
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* that has sent a new tag after switching to the next song).
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* This shall be used by the GlobalEvents::TAG handler to
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* update the current #DetachedSong in the queue.
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* This shall be used by PlayerListener::OnPlayerTagModified()
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* to update the current #DetachedSong in the queue.
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*
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* Protected by #mutex. Set by the PlayerThread and consumed
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* by the main thread.
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@@ -173,7 +176,8 @@ struct PlayerControl {
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*/
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bool border_pause;
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PlayerControl(MultipleOutputs &_outputs,
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PlayerControl(PlayerListener &_listener,
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MultipleOutputs &_outputs,
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unsigned buffer_chunks,
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unsigned buffered_before_play);
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~PlayerControl();
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