fs/StandardDirectory: no /etc/passwd lookups on Android

This doesn't make sense on Android; there is no home directory for
users.
This commit is contained in:
Max Kellermann 2016-10-26 11:25:23 +02:00
parent ba181ae9df
commit 2f2b394d72

View File

@ -54,7 +54,7 @@
#include "Main.hxx" #include "Main.hxx"
#endif #endif
#ifndef WIN32 #if !defined(WIN32) && !defined(ANDROID)
class PasswdEntry class PasswdEntry
{ {
#if defined(HAVE_GETPWNAM_R) || defined(HAVE_GETPWUID_R) #if defined(HAVE_GETPWNAM_R) || defined(HAVE_GETPWUID_R)
@ -91,6 +91,7 @@ public:
}; };
#endif #endif
#ifndef ANDROID
static inline bool static inline bool
IsValidPathString(PathTraitsFS::const_pointer_type path) IsValidPathString(PathTraitsFS::const_pointer_type path)
{ {
@ -111,6 +112,7 @@ SafePathFromFS(PathTraitsFS::const_pointer_type dir)
return AllocatedPath::FromFS(dir); return AllocatedPath::FromFS(dir);
return AllocatedPath::Null(); return AllocatedPath::Null();
} }
#endif
#ifdef WIN32 #ifdef WIN32
static AllocatedPath GetStandardDir(int folder_id) static AllocatedPath GetStandardDir(int folder_id)
@ -310,21 +312,27 @@ AllocatedPath GetAppBaseDir()
AllocatedPath GetHomeDir() AllocatedPath GetHomeDir()
{ {
#ifndef ANDROID
auto home = getenv("HOME"); auto home = getenv("HOME");
if (IsValidPathString(home) && IsValidDir(home)) if (IsValidPathString(home) && IsValidDir(home))
return AllocatedPath::FromFS(home); return AllocatedPath::FromFS(home);
PasswdEntry pw; PasswdEntry pw;
if (pw.ReadByUid(getuid())) if (pw.ReadByUid(getuid()))
return SafePathFromFS(pw->pw_dir); return SafePathFromFS(pw->pw_dir);
#endif
return AllocatedPath::Null(); return AllocatedPath::Null();
} }
AllocatedPath GetHomeDir(const char *user_name) AllocatedPath GetHomeDir(const char *user_name)
{ {
#ifdef ANDROID
(void)user_name;
#else
assert(user_name != nullptr); assert(user_name != nullptr);
PasswdEntry pw; PasswdEntry pw;
if (pw.ReadByName(user_name)) if (pw.ReadByName(user_name))
return SafePathFromFS(pw->pw_dir); return SafePathFromFS(pw->pw_dir);
#endif
return AllocatedPath::Null(); return AllocatedPath::Null();
} }