player/Control: start thread on demand
Keep MPD's footprint small until playback is requested.
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@@ -109,8 +109,6 @@ handle_newpartition(Client &client, Request request, Response &response)
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ReplayGainConfig(),
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partition.pc);
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partition.UpdateEffectiveReplayGainMode();
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partition.pc.StartThread();
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partition.pc.LockUpdateAudio();
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instance.EmitIdle(IDLE_PARTITION);
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