some more work on organizing code for resampling/audioFormat conversion

git-svn-id: https://svn.musicpd.org/mpd/trunk@968 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This commit is contained in:
Warren Dukes
2004-05-10 12:35:18 +00:00
parent cd3180c701
commit 2ec1c5ff3c
17 changed files with 100 additions and 87 deletions

View File

@@ -111,9 +111,7 @@ int calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af) {
return (int)chunks;
}
int waitOnDecode(PlayerControl * pc, AudioFormat * af, DecoderControl * dc,
OutputBuffer * cb)
{
int waitOnDecode(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
while(decode_pid && *decode_pid>0 && dc->start) my_usleep(1000);
if(dc->start || dc->error!=DECODE_ERROR_NOERROR) {
@@ -124,7 +122,7 @@ int waitOnDecode(PlayerControl * pc, AudioFormat * af, DecoderControl * dc,
return -1;
}
if(openAudioDevice(af)<0) {
if(openAudioDevice(&(cb->audioFormat))<0) {
strncpy(pc->erroredFile,pc->file,MAXPATHLEN);
pc->erroredFile[MAXPATHLEN] = '\0';
pc->error = PLAYER_ERROR_AUDIO;
@@ -132,19 +130,17 @@ int waitOnDecode(PlayerControl * pc, AudioFormat * af, DecoderControl * dc,
return -1;
}
pc->totalTime = cb->totalTime;
pc->totalTime = dc->totalTime;
pc->elapsedTime = 0;
pc->bitRate = 0;
pc->sampleRate = af->sampleRate;
pc->bits = af->bits;
pc->channels = af->channels;
pc->sampleRate = dc->audioFormat.sampleRate;
pc->bits = dc->audioFormat.bits;
pc->channels = dc->audioFormat.channels;
return 0;
}
void decodeSeek(PlayerControl * pc, AudioFormat * af, DecoderControl * dc,
OutputBuffer * cb)
{
void decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
if(decode_pid && *decode_pid>0) {
cb->next = -1;
if(dc->state!=DECODE_STATE_DECODE || dc->error ||
@@ -156,7 +152,7 @@ void decodeSeek(PlayerControl * pc, AudioFormat * af, DecoderControl * dc,
cb->wrap = 0;
dc->error = 0;
dc->start = 1;
waitOnDecode(pc,af,dc,cb);
waitOnDecode(pc,dc,cb);
}
if(*decode_pid>0 && dc->state==DECODE_STATE_DECODE) {
dc->seekWhere = pc->seekWhere > pc->totalTime-0.1 ?
@@ -205,7 +201,7 @@ void decodeSeek(PlayerControl * pc, AudioFormat * af, DecoderControl * dc,
} \
if(pc->seek) { \
pc->totalPlayTime+= pc->elapsedTime-pc->beginTime; \
decodeSeek(pc,af,dc,cb); \
decodeSeek(pc,dc,cb); \
pc->beginTime = pc->elapsedTime; \
doCrossFade = 0; \
nextChunk = -1; \
@@ -217,8 +213,8 @@ void decodeSeek(PlayerControl * pc, AudioFormat * af, DecoderControl * dc,
return; \
}
int decoderInit(PlayerControl * pc, OutputBuffer * cb, AudioFormat *af,
DecoderControl * dc) {
int decoderInit(PlayerControl * pc, OutputBuffer * cb, DecoderControl * dc) {
int pid;
int ret;
decode_pid = &(pc->decode_pid);
@@ -237,30 +233,30 @@ int decoderInit(PlayerControl * pc, OutputBuffer * cb, AudioFormat *af,
switch(pc->decodeType) {
#ifdef HAVE_MAD
case DECODE_TYPE_MP3:
ret = mp3_decode(cb,af,dc);
ret = mp3_decode(cb,dc);
break;
#endif
#ifdef HAVE_FAAD
case DECODE_TYPE_AAC:
ret = aac_decode(cb,af,dc);
ret = aac_decode(cb,dc);
break;
case DECODE_TYPE_MP4:
ret = mp4_decode(cb,af,dc);
ret = mp4_decode(cb,dc);
break;
#endif
#ifdef HAVE_OGG
case DECODE_TYPE_OGG:
ret = ogg_decode(cb,af,dc);
ret = ogg_decode(cb,dc);
break;
#endif
#ifdef HAVE_FLAC
case DECODE_TYPE_FLAC:
ret = flac_decode(cb,af,dc);
ret = flac_decode(cb,dc);
break;
#endif
#ifdef HAVE_AUDIOFILE
case DECODE_TYPE_AUDIOFILE:
ret = audiofile_decode(cb,af,dc);
ret = audiofile_decode(cb,dc);
break;
#endif
default:
@@ -313,7 +309,6 @@ int decoderInit(PlayerControl * pc, OutputBuffer * cb, AudioFormat *af,
void decode() {
OutputBuffer * cb;
PlayerControl * pc;
AudioFormat * af;
DecoderControl * dc;
cb = &(getPlayerData()->buffer);
@@ -323,13 +318,12 @@ void decode() {
cb->wrap = 0;
pc = &(getPlayerData()->playerControl);
dc = &(getPlayerData()->decoderControl);
af = &(getPlayerData()->audioFormat);
dc->error = 0;
dc->start = 1;
cb->next = -1;
if(decode_pid==NULL || *decode_pid<=0) {
if(decoderInit(pc,cb,af,dc)<0) return;
if(decoderInit(pc,cb,dc)<0) return;
}
{
@@ -343,7 +337,7 @@ void decode() {
int nextChunk = -1;
int test;
if(waitOnDecode(pc,af,dc,cb)<0) return;
if(waitOnDecode(pc,dc,cb)<0) return;
pc->state = PLAYER_STATE_PLAY;
pc->play = 0;
@@ -371,12 +365,13 @@ void decode() {
}
if(cb->next>=0 && doCrossFade==0 && !dc->start) {
nextChunk = -1;
if(isCurrentAudioFormat(af)) {
if(isCurrentAudioFormat(&(cb->audioFormat))) {
doCrossFade = 1;
crossFadeChunks =
calculateCrossFadeChunks(pc,af);
calculateCrossFadeChunks(pc,
&(cb->audioFormat));
if(!crossFadeChunks ||
pc->crossFade>=cb->totalTime)
pc->crossFade>=dc->totalTime)
{
doCrossFade = -1;
}
@@ -415,7 +410,7 @@ void decode() {
cb->begin],
cb->chunkSize[
nextChunk],
af,
&(cb->audioFormat),
((float)fadePosition)/
crossFadeChunks);
if(cb->chunkSize[nextChunk]>
@@ -440,7 +435,7 @@ void decode() {
pcm_volumeChange(cb->chunks+cb->begin*
CHUNK_SIZE,
cb->chunkSize[cb->begin],
af,
&(cb->audioFormat),
pc->softwareVolume);
if(playAudio(cb->chunks+cb->begin*CHUNK_SIZE,
cb->chunkSize[cb->begin])<0)
@@ -485,7 +480,7 @@ void decode() {
}
else {
cb->next = -1;
if(waitOnDecode(pc,af,dc,cb)<0) return;
if(waitOnDecode(pc,dc,cb)<0) return;
nextChunk = -1;
doCrossFade = 0;
crossFadeChunks = 0;