thread/Mutex: remove ScopeLock, use std::lock_guard directly

This commit is contained in:
Max Kellermann
2017-01-03 07:11:57 +01:00
parent a42021655c
commit 2e182e84c3
51 changed files with 158 additions and 160 deletions

View File

@@ -30,7 +30,7 @@ MusicBuffer::MusicBuffer(unsigned num_chunks)
MusicChunk *
MusicBuffer::Allocate()
{
const ScopeLock protect(mutex);
const std::lock_guard<Mutex> protect(mutex);
return buffer.Allocate();
}
@@ -39,7 +39,7 @@ MusicBuffer::Return(MusicChunk *chunk)
{
assert(chunk != nullptr);
const ScopeLock protect(mutex);
const std::lock_guard<Mutex> protect(mutex);
if (chunk->other != nullptr) {
assert(chunk->other->other == nullptr);