release v0.20.5

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Merge tag 'v0.20.5'

release v0.20.5
This commit is contained in:
Max Kellermann 2017-02-20 21:59:40 +01:00
commit 29d03ab937
5 changed files with 104 additions and 6 deletions

2
NEWS
View File

@ -5,7 +5,7 @@ ver 0.21 (not yet released)
* output
- alsa: non-blocking mode
ver 0.20.5 (not yet released)
ver 0.20.5 (2017/02/20)
* tags
- id3: fix memory leak on corrupt ID3 tags
* decoder

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@ -135,6 +135,91 @@ apt-get install g++ \
</para>
<programlisting>make install</programlisting>
<section id="windows_build">
<title>Compiling for Windows</title>
<para>
Even though it does not "feel" like a Windows application,
<application>MPD</application> works well under Windows.
Its build process follows the "Linux style", and may seem
awkward for Windows people (who are not used to compiling
their software, anyway).
</para>
<para>
Basically, there are three ways to compile
<application>MPD</application> for Windows:
</para>
<orderedlist>
<listitem>
<para>
Build on Windows for Windows. All you need to do is
described above already: configure and make.
</para>
<para>
For Windows users, this is kind of unusual, because few
Windows users have a GNU toolchain and a UNIX shell
installed.
</para>
</listitem>
<listitem>
<para>
Build on Linux for Windows. This is described above
already: configure and make. You need the <ulink
url="https://mingw-w64.org/"><application>mingw-w64</application>
cross compiler</ulink>. Pass
<parameter>--host=i686-w64-mingw32</parameter> (32 bit)
or <parameter>--host=x86_64-w64-mingw32</parameter> (64
bit) to configure.
</para>
<para>
This is somewhat natural for Linux users. Many
distributions have <application>mingw-w64</application>
packages. The remaining difficulty here is installing
all the external libraries. And
<application>MPD</application> usually needs many,
making this method cumbersome for the casual user.
</para>
</listitem>
<listitem>
<para>
Build on Linux for Windows using the
<application>MPD</application>'s library build script.
</para>
</listitem>
</orderedlist>
<para>
This section is about the latter.
</para>
<para>
Just like with the native build, unpack the
<application>MPD</application> source tarball and change
into the directory. Then, instead of
<command>./configure</command>, type:
</para>
<programlisting>./win32/build.py --64</programlisting>
<para>
This downloads various library sources, and then configures
and builds <application>MPD</application> (for x64; to build
a 32 bit binary, pass <parameter>--32</parameter>). The
resulting EXE files is linked statically, i.e. it contains
all the libraries already, and you do not need carry DLLs
around. It is large, but easy to use. If you wish to have
a small <filename>mpd.exe</filename> with DLLs, you need to
compile manually, without the <filename>build.py</filename>
script.
</para>
</section>
</section>
<section id="systemd_socket">

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@ -58,8 +58,8 @@ libmad = AutotoolsProject(
)
ffmpeg = FfmpegProject(
'http://ffmpeg.org/releases/ffmpeg-3.2.2.tar.xz',
'3f01bd1fe1a17a277f8c84869e5d9192b4b978cb660872aa2b54c3cc8a2fedfc',
'http://ffmpeg.org/releases/ffmpeg-3.2.4.tar.xz',
'6e38ff14f080c98b58cf5967573501b8cb586e3a173b591f3807d8f0660daf7a',
'lib/libavcodec.a',
[
'--disable-shared', '--enable-static',

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@ -60,6 +60,8 @@ ParseTimePoint(const char *s, const char *format)
#ifdef WIN32
/* TODO: emulate strptime()? */
(void)s;
(void)format;
throw std::runtime_error("Time parsing not implemented on Windows");
#else
struct tm tm;

View File

@ -5,11 +5,22 @@ import sys, subprocess
configure_args = sys.argv[1:]
host_arch = 'i686-w64-mingw32'
x64 = True
if len(configure_args) > 0 and configure_args[0] == '--64':
configure_args = configure_args[1:]
while len(configure_args) > 0:
arg = configure_args[0]
if arg == '--64':
x64 = True
elif arg == '--32':
x64 = False
else:
break
configure_args.pop(0)
if x64:
host_arch = 'x86_64-w64-mingw32'
else:
host_arch = 'i686-w64-mingw32'
# the path to the MPD sources
mpd_path = os.path.abspath(os.path.join(os.path.dirname(sys.argv[0]) or '.', '..'))