Add mpd-indent.sh

Indent the entire tree, hopefully we can keep
it indented.

git-svn-id: https://svn.musicpd.org/mpd/trunk@4410 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This commit is contained in:
Avuton Olrich
2006-07-20 16:02:40 +00:00
parent 099f0e103f
commit 29a25b9933
92 changed files with 8973 additions and 7975 deletions
+59 -52
View File
@@ -33,73 +33,74 @@ int buffered_chunks;
#define DEFAULT_BUFFER_SIZE 2048
#define DEFAULT_BUFFER_BEFORE_PLAY 0
static PlayerData * playerData_pd;
int * player_pid;
static PlayerData *playerData_pd;
int *player_pid;
void initPlayerData(void) {
void initPlayerData(void)
{
float perc = DEFAULT_BUFFER_BEFORE_PLAY;
char * test;
char *test;
int shmid;
int crossfade = 0;
size_t bufferSize = DEFAULT_BUFFER_SIZE;
size_t allocationSize;
OutputBuffer * buffer;
ConfigParam * param;
OutputBuffer *buffer;
ConfigParam *param;
param = getConfigParam(CONF_AUDIO_BUFFER_SIZE);
if(param) {
if (param) {
bufferSize = strtol(param->value, &test, 10);
if(*test!='\0' || bufferSize<=0) {
if (*test != '\0' || bufferSize <= 0) {
ERROR("buffer size \"%s\" is not a positive integer, "
"line %i\n", param->value, param->line);
"line %i\n", param->value, param->line);
exit(EXIT_FAILURE);
}
}
bufferSize*=1024;
bufferSize *= 1024;
buffered_chunks = bufferSize/CHUNK_SIZE;
buffered_chunks = bufferSize / CHUNK_SIZE;
if(buffered_chunks >= 1<<15) {
ERROR("buffer size \"%i\" is too big\n",bufferSize);
if (buffered_chunks >= 1 << 15) {
ERROR("buffer size \"%i\" is too big\n", bufferSize);
exit(EXIT_FAILURE);
}
param = getConfigParam(CONF_BUFFER_BEFORE_PLAY);
if(param) {
if (param) {
perc = strtod(param->value, &test);
if(*test!='%' || perc<0 || perc>100) {
if (*test != '%' || perc < 0 || perc > 100) {
ERROR("buffered before play \"%s\" is not a positive "
"percentage and less than 100 percent, line %i"
"\n", param->value, param->line);
"percentage and less than 100 percent, line %i"
"\n", param->value, param->line);
exit(EXIT_FAILURE);
}
}
buffered_before_play = (perc/100)*buffered_chunks;
if(buffered_before_play>buffered_chunks) {
buffered_before_play = (perc / 100) * buffered_chunks;
if (buffered_before_play > buffered_chunks) {
buffered_before_play = buffered_chunks;
}
else if(buffered_before_play<0) buffered_before_play = 0;
} else if (buffered_before_play < 0)
buffered_before_play = 0;
allocationSize = buffered_chunks*CHUNK_SIZE; /*actual buffer*/
allocationSize+= buffered_chunks*sizeof(float); /*for times*/
allocationSize+= buffered_chunks*sizeof(mpd_sint16); /*for chunkSize*/
allocationSize+= buffered_chunks*sizeof(mpd_sint16); /*for bitRate*/
allocationSize+= buffered_chunks*sizeof(mpd_sint8); /*for metaChunk*/
allocationSize+= sizeof(PlayerData); /*for playerData struct*/
allocationSize = buffered_chunks * CHUNK_SIZE; /*actual buffer */
allocationSize += buffered_chunks * sizeof(float); /*for times */
allocationSize += buffered_chunks * sizeof(mpd_sint16); /*for chunkSize */
allocationSize += buffered_chunks * sizeof(mpd_sint16); /*for bitRate */
allocationSize += buffered_chunks * sizeof(mpd_sint8); /*for metaChunk */
allocationSize += sizeof(PlayerData); /*for playerData struct */
if((shmid = shmget(IPC_PRIVATE,allocationSize,IPC_CREAT|0600))<0) {
if ((shmid = shmget(IPC_PRIVATE, allocationSize, IPC_CREAT | 0600)) < 0) {
ERROR("problems shmget'ing\n");
exit(EXIT_FAILURE);
}
if((playerData_pd = shmat(shmid,NULL,0))<0) {
if ((playerData_pd = shmat(shmid, NULL, 0)) < 0) {
ERROR("problems shmat'ing\n");
exit(EXIT_FAILURE);
}
if (shmctl(shmid, IPC_RMID, NULL)<0) {
if (shmctl(shmid, IPC_RMID, NULL) < 0) {
ERROR("problems shmctl'ing\n");
exit(EXIT_FAILURE);
}
@@ -107,30 +108,32 @@ void initPlayerData(void) {
* or maybe even made a part of the playerData struct
*/
allocationSize = sizeof(int);
if((shmid = shmget(IPC_PRIVATE,allocationSize,IPC_CREAT|0600))<0) {
if ((shmid = shmget(IPC_PRIVATE, allocationSize, IPC_CREAT | 0600)) < 0) {
ERROR("problems shmget'ing\n");
exit(EXIT_FAILURE);
}
if((player_pid = shmat(shmid,NULL,0))<0) {
if ((player_pid = shmat(shmid, NULL, 0)) < 0) {
ERROR("problems shmat'ing\n");
exit(EXIT_FAILURE);
}
if (shmctl(shmid, IPC_RMID, NULL)<0) {
if (shmctl(shmid, IPC_RMID, NULL) < 0) {
ERROR("problems shmctl'ing\n");
exit(EXIT_FAILURE);
}
buffer = &(playerData_pd->buffer);
buffer->chunks = ((char *)playerData_pd)+sizeof(PlayerData);
buffer->chunkSize = (mpd_uint16 *)(((char *)buffer->chunks)+
buffered_chunks*CHUNK_SIZE);
buffer->bitRate = (mpd_uint16 *)(((char *)buffer->chunkSize)+
buffered_chunks*sizeof(mpd_sint16));
buffer->metaChunk = (mpd_sint8 *)(((char *)buffer->bitRate)+
buffered_chunks*sizeof(mpd_sint16));
buffer->times = (float *)(((char *)buffer->metaChunk)+
buffered_chunks*sizeof(mpd_sint8));
buffer->chunks = ((char *)playerData_pd) + sizeof(PlayerData);
buffer->chunkSize = (mpd_uint16 *) (((char *)buffer->chunks) +
buffered_chunks * CHUNK_SIZE);
buffer->bitRate = (mpd_uint16 *) (((char *)buffer->chunkSize) +
buffered_chunks * sizeof(mpd_sint16));
buffer->metaChunk = (mpd_sint8 *) (((char *)buffer->bitRate) +
buffered_chunks *
sizeof(mpd_sint16));
buffer->times =
(float *)(((char *)buffer->metaChunk) +
buffered_chunks * sizeof(mpd_sint8));
buffer->acceptMetadata = 0;
playerData_pd->playerControl.stop = 0;
@@ -144,37 +147,41 @@ void initPlayerData(void) {
playerData_pd->playerControl.queueLockState = PLAYER_QUEUE_UNLOCKED;
playerData_pd->playerControl.seek = 0;
playerData_pd->playerControl.closeAudio = 0;
memset(playerData_pd->playerControl.utf8url, 0, MAXPATHLEN+1);
memset(playerData_pd->playerControl.erroredUrl, 0, MAXPATHLEN+1);
memset(playerData_pd->playerControl.currentUrl, 0, MAXPATHLEN+1);
memset(playerData_pd->playerControl.utf8url, 0, MAXPATHLEN + 1);
memset(playerData_pd->playerControl.erroredUrl, 0, MAXPATHLEN + 1);
memset(playerData_pd->playerControl.currentUrl, 0, MAXPATHLEN + 1);
playerData_pd->playerControl.crossFade = crossfade;
playerData_pd->playerControl.softwareVolume = 1000;
playerData_pd->playerControl.totalPlayTime = 0;
playerData_pd->playerControl.decode_pid = 0;
playerData_pd->playerControl.metadataState =
PLAYER_METADATA_STATE_WRITE;
playerData_pd->playerControl.metadataState =
PLAYER_METADATA_STATE_WRITE;
playerData_pd->decoderControl.stop = 0;
playerData_pd->decoderControl.start = 0;
playerData_pd->decoderControl.state = DECODE_STATE_STOP;
playerData_pd->decoderControl.seek = 0;
playerData_pd->decoderControl.error = DECODE_ERROR_NOERROR;
memset(playerData_pd->decoderControl.utf8url, 0, MAXPATHLEN+1);
memset(playerData_pd->decoderControl.utf8url, 0, MAXPATHLEN + 1);
}
PlayerData * getPlayerData(void) {
PlayerData *getPlayerData(void)
{
return playerData_pd;
}
int getPlayerPid(void) {
int getPlayerPid(void)
{
return *player_pid;
}
void setPlayerPid(int pid) {
void setPlayerPid(int pid)
{
*player_pid = pid;
}
void freePlayerData(void) {
void freePlayerData(void)
{
shmdt(playerData_pd);
shmdt(player_pid);
}