Add mpd-indent.sh
Indent the entire tree, hopefully we can keep it indented. git-svn-id: https://svn.musicpd.org/mpd/trunk@4410 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This commit is contained in:
+59
-52
@@ -33,73 +33,74 @@ int buffered_chunks;
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#define DEFAULT_BUFFER_SIZE 2048
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#define DEFAULT_BUFFER_BEFORE_PLAY 0
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static PlayerData * playerData_pd;
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int * player_pid;
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static PlayerData *playerData_pd;
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int *player_pid;
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void initPlayerData(void) {
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void initPlayerData(void)
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{
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float perc = DEFAULT_BUFFER_BEFORE_PLAY;
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char * test;
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char *test;
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int shmid;
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int crossfade = 0;
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size_t bufferSize = DEFAULT_BUFFER_SIZE;
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size_t allocationSize;
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OutputBuffer * buffer;
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ConfigParam * param;
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OutputBuffer *buffer;
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ConfigParam *param;
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param = getConfigParam(CONF_AUDIO_BUFFER_SIZE);
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if(param) {
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if (param) {
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bufferSize = strtol(param->value, &test, 10);
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if(*test!='\0' || bufferSize<=0) {
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if (*test != '\0' || bufferSize <= 0) {
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ERROR("buffer size \"%s\" is not a positive integer, "
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"line %i\n", param->value, param->line);
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"line %i\n", param->value, param->line);
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exit(EXIT_FAILURE);
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}
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}
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bufferSize*=1024;
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bufferSize *= 1024;
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buffered_chunks = bufferSize/CHUNK_SIZE;
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buffered_chunks = bufferSize / CHUNK_SIZE;
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if(buffered_chunks >= 1<<15) {
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ERROR("buffer size \"%i\" is too big\n",bufferSize);
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if (buffered_chunks >= 1 << 15) {
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ERROR("buffer size \"%i\" is too big\n", bufferSize);
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exit(EXIT_FAILURE);
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}
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param = getConfigParam(CONF_BUFFER_BEFORE_PLAY);
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if(param) {
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if (param) {
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perc = strtod(param->value, &test);
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if(*test!='%' || perc<0 || perc>100) {
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if (*test != '%' || perc < 0 || perc > 100) {
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ERROR("buffered before play \"%s\" is not a positive "
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"percentage and less than 100 percent, line %i"
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"\n", param->value, param->line);
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"percentage and less than 100 percent, line %i"
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"\n", param->value, param->line);
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exit(EXIT_FAILURE);
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}
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}
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buffered_before_play = (perc/100)*buffered_chunks;
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if(buffered_before_play>buffered_chunks) {
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buffered_before_play = (perc / 100) * buffered_chunks;
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if (buffered_before_play > buffered_chunks) {
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buffered_before_play = buffered_chunks;
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}
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else if(buffered_before_play<0) buffered_before_play = 0;
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} else if (buffered_before_play < 0)
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buffered_before_play = 0;
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allocationSize = buffered_chunks*CHUNK_SIZE; /*actual buffer*/
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allocationSize+= buffered_chunks*sizeof(float); /*for times*/
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allocationSize+= buffered_chunks*sizeof(mpd_sint16); /*for chunkSize*/
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allocationSize+= buffered_chunks*sizeof(mpd_sint16); /*for bitRate*/
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allocationSize+= buffered_chunks*sizeof(mpd_sint8); /*for metaChunk*/
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allocationSize+= sizeof(PlayerData); /*for playerData struct*/
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allocationSize = buffered_chunks * CHUNK_SIZE; /*actual buffer */
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allocationSize += buffered_chunks * sizeof(float); /*for times */
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allocationSize += buffered_chunks * sizeof(mpd_sint16); /*for chunkSize */
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allocationSize += buffered_chunks * sizeof(mpd_sint16); /*for bitRate */
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allocationSize += buffered_chunks * sizeof(mpd_sint8); /*for metaChunk */
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allocationSize += sizeof(PlayerData); /*for playerData struct */
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if((shmid = shmget(IPC_PRIVATE,allocationSize,IPC_CREAT|0600))<0) {
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if ((shmid = shmget(IPC_PRIVATE, allocationSize, IPC_CREAT | 0600)) < 0) {
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ERROR("problems shmget'ing\n");
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exit(EXIT_FAILURE);
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}
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if((playerData_pd = shmat(shmid,NULL,0))<0) {
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if ((playerData_pd = shmat(shmid, NULL, 0)) < 0) {
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ERROR("problems shmat'ing\n");
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exit(EXIT_FAILURE);
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}
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if (shmctl(shmid, IPC_RMID, NULL)<0) {
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if (shmctl(shmid, IPC_RMID, NULL) < 0) {
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ERROR("problems shmctl'ing\n");
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exit(EXIT_FAILURE);
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}
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@@ -107,30 +108,32 @@ void initPlayerData(void) {
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* or maybe even made a part of the playerData struct
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*/
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allocationSize = sizeof(int);
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if((shmid = shmget(IPC_PRIVATE,allocationSize,IPC_CREAT|0600))<0) {
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if ((shmid = shmget(IPC_PRIVATE, allocationSize, IPC_CREAT | 0600)) < 0) {
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ERROR("problems shmget'ing\n");
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exit(EXIT_FAILURE);
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}
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if((player_pid = shmat(shmid,NULL,0))<0) {
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if ((player_pid = shmat(shmid, NULL, 0)) < 0) {
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ERROR("problems shmat'ing\n");
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exit(EXIT_FAILURE);
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}
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if (shmctl(shmid, IPC_RMID, NULL)<0) {
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if (shmctl(shmid, IPC_RMID, NULL) < 0) {
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ERROR("problems shmctl'ing\n");
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exit(EXIT_FAILURE);
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}
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buffer = &(playerData_pd->buffer);
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buffer->chunks = ((char *)playerData_pd)+sizeof(PlayerData);
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buffer->chunkSize = (mpd_uint16 *)(((char *)buffer->chunks)+
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buffered_chunks*CHUNK_SIZE);
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buffer->bitRate = (mpd_uint16 *)(((char *)buffer->chunkSize)+
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buffered_chunks*sizeof(mpd_sint16));
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buffer->metaChunk = (mpd_sint8 *)(((char *)buffer->bitRate)+
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buffered_chunks*sizeof(mpd_sint16));
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buffer->times = (float *)(((char *)buffer->metaChunk)+
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buffered_chunks*sizeof(mpd_sint8));
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buffer->chunks = ((char *)playerData_pd) + sizeof(PlayerData);
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buffer->chunkSize = (mpd_uint16 *) (((char *)buffer->chunks) +
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buffered_chunks * CHUNK_SIZE);
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buffer->bitRate = (mpd_uint16 *) (((char *)buffer->chunkSize) +
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buffered_chunks * sizeof(mpd_sint16));
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buffer->metaChunk = (mpd_sint8 *) (((char *)buffer->bitRate) +
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buffered_chunks *
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sizeof(mpd_sint16));
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buffer->times =
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(float *)(((char *)buffer->metaChunk) +
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buffered_chunks * sizeof(mpd_sint8));
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buffer->acceptMetadata = 0;
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playerData_pd->playerControl.stop = 0;
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@@ -144,37 +147,41 @@ void initPlayerData(void) {
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playerData_pd->playerControl.queueLockState = PLAYER_QUEUE_UNLOCKED;
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playerData_pd->playerControl.seek = 0;
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playerData_pd->playerControl.closeAudio = 0;
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memset(playerData_pd->playerControl.utf8url, 0, MAXPATHLEN+1);
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memset(playerData_pd->playerControl.erroredUrl, 0, MAXPATHLEN+1);
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memset(playerData_pd->playerControl.currentUrl, 0, MAXPATHLEN+1);
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memset(playerData_pd->playerControl.utf8url, 0, MAXPATHLEN + 1);
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memset(playerData_pd->playerControl.erroredUrl, 0, MAXPATHLEN + 1);
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memset(playerData_pd->playerControl.currentUrl, 0, MAXPATHLEN + 1);
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playerData_pd->playerControl.crossFade = crossfade;
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playerData_pd->playerControl.softwareVolume = 1000;
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playerData_pd->playerControl.totalPlayTime = 0;
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playerData_pd->playerControl.decode_pid = 0;
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playerData_pd->playerControl.metadataState =
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PLAYER_METADATA_STATE_WRITE;
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playerData_pd->playerControl.metadataState =
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PLAYER_METADATA_STATE_WRITE;
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playerData_pd->decoderControl.stop = 0;
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playerData_pd->decoderControl.start = 0;
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playerData_pd->decoderControl.state = DECODE_STATE_STOP;
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playerData_pd->decoderControl.seek = 0;
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playerData_pd->decoderControl.error = DECODE_ERROR_NOERROR;
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memset(playerData_pd->decoderControl.utf8url, 0, MAXPATHLEN+1);
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memset(playerData_pd->decoderControl.utf8url, 0, MAXPATHLEN + 1);
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}
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PlayerData * getPlayerData(void) {
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PlayerData *getPlayerData(void)
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{
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return playerData_pd;
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}
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int getPlayerPid(void) {
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int getPlayerPid(void)
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{
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return *player_pid;
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}
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void setPlayerPid(int pid) {
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void setPlayerPid(int pid)
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{
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*player_pid = pid;
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}
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void freePlayerData(void) {
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void freePlayerData(void)
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{
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shmdt(playerData_pd);
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shmdt(player_pid);
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}
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