Add mpd-indent.sh
Indent the entire tree, hopefully we can keep it indented. git-svn-id: https://svn.musicpd.org/mpd/trunk@4410 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This commit is contained in:
511
src/decode.c
511
src/decode.c
@@ -39,40 +39,42 @@
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static int decode_pid = 0;
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void decodeSigHandler(int sig, siginfo_t * si, void * v) {
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if(sig==SIGCHLD) {
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void decodeSigHandler(int sig, siginfo_t * si, void *v)
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{
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if (sig == SIGCHLD) {
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int status;
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if(decode_pid==wait3(&status,WNOHANG,NULL)) {
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if(WIFSIGNALED(status)) {
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if(WTERMSIG(status)!=SIGTERM) {
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if (decode_pid == wait3(&status, WNOHANG, NULL)) {
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if (WIFSIGNALED(status)) {
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if (WTERMSIG(status) != SIGTERM) {
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ERROR("decode process died from "
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"signal: %i\n",
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WTERMSIG(status));
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"signal: %i\n", WTERMSIG(status));
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}
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}
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decode_pid = 0;
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getPlayerData()->playerControl.decode_pid = 0;
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}
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}
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else if(sig==SIGTERM) {
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} else if (sig == SIGTERM) {
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int pid = decode_pid;
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if(pid > 0) {
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if (pid > 0) {
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DEBUG("player (or child) got SIGTERM\n");
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kill(pid,SIGTERM);
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}
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else DEBUG("decoder (or child) got SIGTERM\n");
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kill(pid, SIGTERM);
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} else
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DEBUG("decoder (or child) got SIGTERM\n");
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exit(EXIT_SUCCESS);
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}
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}
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static void stopDecode(DecoderControl * dc) {
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if(decode_pid>0 && (dc->start || dc->state!=DECODE_STATE_STOP)) {
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static void stopDecode(DecoderControl * dc)
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{
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if (decode_pid > 0 && (dc->start || dc->state != DECODE_STATE_STOP)) {
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dc->stop = 1;
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while(decode_pid>0 && dc->stop) my_usleep(10000);
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while (decode_pid > 0 && dc->stop)
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my_usleep(10000);
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}
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}
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static void quitDecode(PlayerControl * pc, DecoderControl * dc) {
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static void quitDecode(PlayerControl * pc, DecoderControl * dc)
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{
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stopDecode(dc);
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pc->metadataState = PLAYER_METADATA_STATE_READ;
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pc->state = PLAYER_STATE_STOP;
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@@ -80,22 +82,25 @@ static void quitDecode(PlayerControl * pc, DecoderControl * dc) {
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pc->play = 0;
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pc->stop = 0;
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pc->pause = 0;
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kill(getppid(),SIGUSR1);
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kill(getppid(), SIGUSR1);
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}
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static int calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af) {
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static int calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af)
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{
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long chunks;
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if(pc->crossFade<=0) return 0;
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if (pc->crossFade <= 0)
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return 0;
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chunks = (af->sampleRate*af->bits*af->channels/8.0/CHUNK_SIZE);
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chunks = (chunks*pc->crossFade+0.5);
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chunks = (af->sampleRate * af->bits * af->channels / 8.0 / CHUNK_SIZE);
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chunks = (chunks * pc->crossFade + 0.5);
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if(chunks>(buffered_chunks-buffered_before_play)) {
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chunks = buffered_chunks-buffered_before_play;
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if (chunks > (buffered_chunks - buffered_before_play)) {
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chunks = buffered_chunks - buffered_before_play;
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}
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if(chunks<0) chunks = 0;
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if (chunks < 0)
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chunks = 0;
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return (int)chunks;
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}
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@@ -136,24 +141,25 @@ static int calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af) {
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} \
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}
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static int waitOnDecode(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb,
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int * decodeWaitedOn)
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static int waitOnDecode(PlayerControl * pc, DecoderControl * dc,
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OutputBuffer * cb, int *decodeWaitedOn)
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{
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MpdTag * tag = NULL;
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MpdTag *tag = NULL;
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strncpy(pc->currentUrl, pc->utf8url, MAXPATHLEN);
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pc->currentUrl[MAXPATHLEN] = '\0';
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while(decode_pid>0 && dc->start) my_usleep(10000);
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while (decode_pid > 0 && dc->start)
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my_usleep(10000);
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if(dc->start || dc->error!=DECODE_ERROR_NOERROR) {
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if (dc->start || dc->error != DECODE_ERROR_NOERROR) {
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strncpy(pc->erroredUrl, pc->utf8url, MAXPATHLEN);
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pc->erroredUrl[MAXPATHLEN] = '\0';
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pc->error = PLAYER_ERROR_FILE;
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quitDecode(pc,dc);
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quitDecode(pc, dc);
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return -1;
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}
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if((tag = metadataChunkToMpdTagDup(&(pc->fileMetadataChunk)))) {
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if ((tag = metadataChunkToMpdTagDup(&(pc->fileMetadataChunk)))) {
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sendMetadataToAudioDevice(tag);
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freeMpdTag(tag);
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}
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@@ -168,35 +174,33 @@ static int waitOnDecode(PlayerControl * pc, DecoderControl * dc, OutputBuffer *
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return 0;
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}
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static int decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb,
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int * decodeWaitedOn, int * next)
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static int decodeSeek(PlayerControl * pc, DecoderControl * dc,
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OutputBuffer * cb, int *decodeWaitedOn, int *next)
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{
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int ret = -1;
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if(decode_pid>0) {
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if(dc->state==DECODE_STATE_STOP || dc->error ||
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strcmp(dc->utf8url, pc->utf8url)!=0)
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{
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if (decode_pid > 0) {
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if (dc->state == DECODE_STATE_STOP || dc->error ||
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strcmp(dc->utf8url, pc->utf8url) != 0) {
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stopDecode(dc);
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*next = -1;
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cb->begin = 0;
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cb->end = 0;
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dc->error = 0;
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dc->start = 1;
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waitOnDecode(pc,dc,cb,decodeWaitedOn);
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waitOnDecode(pc, dc, cb, decodeWaitedOn);
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}
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if(decode_pid>0 && dc->state!=DECODE_STATE_STOP &&
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dc->seekable)
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{
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if (decode_pid > 0 && dc->state != DECODE_STATE_STOP &&
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dc->seekable) {
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*next = -1;
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dc->seekWhere = pc->seekWhere > pc->totalTime-0.1 ?
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pc->totalTime-0.1 :
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pc->seekWhere;
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dc->seekWhere = pc->seekWhere > pc->totalTime - 0.1 ?
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pc->totalTime - 0.1 : pc->seekWhere;
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dc->seekWhere = 0 > dc->seekWhere ? 0 : dc->seekWhere;
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dc->seekError = 0;
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dc->seek = 1;
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while(decode_pid>0 && dc->seek) my_usleep(10000);
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if(!dc->seekError) {
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while (decode_pid > 0 && dc->seek)
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my_usleep(10000);
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if (!dc->seekError) {
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pc->elapsedTime = dc->seekWhere;
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ret = 0;
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}
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@@ -256,23 +260,24 @@ static int decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb
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return; \
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}
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static void decodeStart(PlayerControl * pc, OutputBuffer * cb, DecoderControl * dc) {
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static void decodeStart(PlayerControl * pc, OutputBuffer * cb,
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DecoderControl * dc)
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{
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int ret;
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InputStream inStream;
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InputPlugin * plugin = NULL;
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char * path;
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char * relativePath;
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InputPlugin *plugin = NULL;
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char *path;
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char *relativePath;
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if(isRemoteUrl(pc->utf8url)) {
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if (isRemoteUrl(pc->utf8url)) {
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path = utf8StrToLatin1Dup(pc->utf8url);
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}
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else {
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} else {
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relativePath = utf8ToFsCharset(pc->utf8url);
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path = strdup(rmp2amp(relativePath));
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free(relativePath);
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}
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if(!path) {
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if (!path) {
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dc->error = DECODE_ERROR_FILE;
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dc->state = DECODE_STATE_STOP;
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dc->start = 0;
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@@ -284,7 +289,7 @@ static void decodeStart(PlayerControl * pc, OutputBuffer * cb, DecoderControl *
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strncpy(dc->utf8url, pc->utf8url, MAXPATHLEN);
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dc->utf8url[MAXPATHLEN] = '\0';
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if(openInputStream(&inStream, path) < 0) {
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if (openInputStream(&inStream, path) < 0) {
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dc->error = DECODE_ERROR_FILE;
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dc->state = DECODE_STATE_STOP;
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dc->start = 0;
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@@ -296,107 +301,105 @@ static void decodeStart(PlayerControl * pc, OutputBuffer * cb, DecoderControl *
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dc->state = DECODE_STATE_START;
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dc->start = 0;
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while(!inputStreamAtEOF(&inStream) && bufferInputStream(&inStream) < 0
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&& !dc->stop)
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{
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while (!inputStreamAtEOF(&inStream) && bufferInputStream(&inStream) < 0
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&& !dc->stop) {
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/* sleep so we don't consume 100% of the cpu */
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my_usleep(1000);
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}
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if(dc->stop) {
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if (dc->stop) {
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dc->state = DECODE_STATE_STOP;
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dc->stop = 0;
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free(path);
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return;
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}
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/*if(inStream.metaName) {
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MpdTag * tag = newMpdTag();
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tag->name = strdup(inStream.metaName);
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copyMpdTagToOutputBuffer(cb, tag);
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freeMpdTag(tag);
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}*/
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/*if(inStream.metaName) {
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MpdTag * tag = newMpdTag();
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tag->name = strdup(inStream.metaName);
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copyMpdTagToOutputBuffer(cb, tag);
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freeMpdTag(tag);
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} */
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/* reset Metadata in OutputBuffer */
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ret = DECODE_ERROR_UNKTYPE;
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if(isRemoteUrl(dc->utf8url)) {
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ret = DECODE_ERROR_UNKTYPE;
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if (isRemoteUrl(dc->utf8url)) {
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unsigned int next = 0;
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cb->acceptMetadata = 1;
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/* first we try mime types: */
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while(ret && (plugin = getInputPluginFromMimeType(
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inStream.mime, next++))) {
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while (ret
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&& (plugin =
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getInputPluginFromMimeType(inStream.mime, next++))) {
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if (!plugin->streamDecodeFunc)
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continue;
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if (!(plugin->streamTypes & INPUT_PLUGIN_STREAM_URL))
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continue;
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if(plugin->tryDecodeFunc && !plugin->tryDecodeFunc(
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&inStream))
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if (plugin->tryDecodeFunc
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&& !plugin->tryDecodeFunc(&inStream))
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continue;
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ret = plugin->streamDecodeFunc(cb, dc, &inStream);
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break;
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}
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/* if that fails, try suffix matching the URL: */
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if(plugin == NULL) {
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char * s = getSuffix(dc->utf8url);
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if (plugin == NULL) {
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char *s = getSuffix(dc->utf8url);
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next = 0;
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while(ret && (plugin = getInputPluginFromSuffix(
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s, next++))) {
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while (ret
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&& (plugin =
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getInputPluginFromSuffix(s, next++))) {
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if (!plugin->streamDecodeFunc)
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continue;
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if(!(plugin->streamTypes &
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INPUT_PLUGIN_STREAM_URL))
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if (!(plugin->streamTypes &
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INPUT_PLUGIN_STREAM_URL))
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continue;
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if(plugin->tryDecodeFunc &&
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!plugin->tryDecodeFunc(
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&inStream))
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if (plugin->tryDecodeFunc &&
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!plugin->tryDecodeFunc(&inStream))
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continue;
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ret = plugin->streamDecodeFunc(
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cb, dc, &inStream);
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ret =
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plugin->streamDecodeFunc(cb, dc, &inStream);
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break;
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}
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}
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/* fallback to mp3: */
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/* this is needed for bastard streams that don't have a suffix
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or set the mimeType */
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if(plugin == NULL) {
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or set the mimeType */
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if (plugin == NULL) {
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/* we already know our mp3Plugin supports streams, no
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* need to check for stream{Types,DecodeFunc} */
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if ((plugin = getInputPluginFromName("mp3")))
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ret = plugin->streamDecodeFunc(cb, dc,
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&inStream);
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&inStream);
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}
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}
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else {
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} else {
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unsigned int next = 0;
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char * s = getSuffix(dc->utf8url);
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char *s = getSuffix(dc->utf8url);
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cb->acceptMetadata = 0;
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while (ret && (plugin = getInputPluginFromSuffix(s, next++))) {
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if(!plugin->streamTypes & INPUT_PLUGIN_STREAM_FILE)
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if (!plugin->streamTypes & INPUT_PLUGIN_STREAM_FILE)
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continue;
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if(plugin->tryDecodeFunc && !plugin->tryDecodeFunc(
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&inStream))
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if (plugin->tryDecodeFunc
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&& !plugin->tryDecodeFunc(&inStream))
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continue;
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if(plugin->streamDecodeFunc) {
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ret = plugin->streamDecodeFunc(
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cb, dc, &inStream);
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if (plugin->streamDecodeFunc) {
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ret =
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plugin->streamDecodeFunc(cb, dc, &inStream);
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break;
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}
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else if(plugin->fileDecodeFunc) {
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} else if (plugin->fileDecodeFunc) {
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closeInputStream(&inStream);
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ret = plugin->fileDecodeFunc(
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cb, dc, path);
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ret = plugin->fileDecodeFunc(cb, dc, path);
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}
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}
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}
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}
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if(ret<0 || ret == DECODE_ERROR_UNKTYPE) {
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if (ret < 0 || ret == DECODE_ERROR_UNKTYPE) {
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strncpy(pc->erroredUrl, dc->utf8url, MAXPATHLEN);
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pc->erroredUrl[MAXPATHLEN] = '\0';
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if(ret != DECODE_ERROR_UNKTYPE) dc->error = DECODE_ERROR_FILE;
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if (ret != DECODE_ERROR_UNKTYPE)
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dc->error = DECODE_ERROR_FILE;
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else {
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dc->error = DECODE_ERROR_UNKTYPE;
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closeInputStream(&inStream);
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@@ -408,32 +411,33 @@ static void decodeStart(PlayerControl * pc, OutputBuffer * cb, DecoderControl *
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free(path);
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}
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static int decoderInit(PlayerControl * pc, OutputBuffer * cb, DecoderControl * dc) {
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static int decoderInit(PlayerControl * pc, OutputBuffer * cb,
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DecoderControl * dc)
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{
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blockSignals();
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getPlayerData()->playerControl.decode_pid = 0;
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decode_pid = fork();
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if(decode_pid==0) {
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if (decode_pid == 0) {
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/* CHILD */
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unblockSignals();
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while(1) {
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if(dc->cycleLogFiles) {
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while (1) {
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if (dc->cycleLogFiles) {
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myfprintfCloseAndOpenLogFile();
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dc->cycleLogFiles = 0;
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}
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else if(dc->start || dc->seek) decodeStart(pc, cb, dc);
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else if(dc->stop) {
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} else if (dc->start || dc->seek)
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decodeStart(pc, cb, dc);
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else if (dc->stop) {
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dc->state = DECODE_STATE_STOP;
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dc->stop = 0;
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||||
}
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||||
else my_usleep(10000);
|
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} else
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my_usleep(10000);
|
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}
|
||||
|
||||
exit(EXIT_SUCCESS);
|
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/* END OF CHILD */
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||||
}
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||||
else if(decode_pid<0) {
|
||||
} else if (decode_pid < 0) {
|
||||
unblockSignals();
|
||||
strncpy(pc->erroredUrl, pc->utf8url, MAXPATHLEN);
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||||
pc->erroredUrl[MAXPATHLEN] = '\0';
|
||||
@@ -447,58 +451,58 @@ static int decoderInit(PlayerControl * pc, OutputBuffer * cb, DecoderControl * d
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void handleMetadata(OutputBuffer * cb, PlayerControl * pc, int * previous,
|
||||
int * currentChunkSent, MetadataChunk * currentChunk)
|
||||
static void handleMetadata(OutputBuffer * cb, PlayerControl * pc, int *previous,
|
||||
int *currentChunkSent, MetadataChunk * currentChunk)
|
||||
{
|
||||
if(cb->begin!=cb->end) {
|
||||
if (cb->begin != cb->end) {
|
||||
int meta = cb->metaChunk[cb->begin];
|
||||
if( meta != *previous ) {
|
||||
if (meta != *previous) {
|
||||
DEBUG("player: metadata change\n");
|
||||
if( meta >= 0 && cb->metaChunkSet[meta]) {
|
||||
if (meta >= 0 && cb->metaChunkSet[meta]) {
|
||||
DEBUG("player: new metadata from decoder!\n");
|
||||
memcpy(currentChunk,
|
||||
cb->metadataChunks+meta,
|
||||
sizeof(MetadataChunk));
|
||||
memcpy(currentChunk,
|
||||
cb->metadataChunks + meta,
|
||||
sizeof(MetadataChunk));
|
||||
*currentChunkSent = 0;
|
||||
cb->metaChunkSet[meta] = 0;
|
||||
}
|
||||
}
|
||||
*previous = meta;
|
||||
}
|
||||
if(!(*currentChunkSent) && pc->metadataState ==
|
||||
PLAYER_METADATA_STATE_WRITE)
|
||||
{
|
||||
MpdTag * tag = NULL;
|
||||
if (!(*currentChunkSent) && pc->metadataState ==
|
||||
PLAYER_METADATA_STATE_WRITE) {
|
||||
MpdTag *tag = NULL;
|
||||
|
||||
*currentChunkSent = 1;
|
||||
|
||||
if((tag = metadataChunkToMpdTagDup(currentChunk))) {
|
||||
|
||||
if ((tag = metadataChunkToMpdTagDup(currentChunk))) {
|
||||
sendMetadataToAudioDevice(tag);
|
||||
freeMpdTag(tag);
|
||||
}
|
||||
|
||||
memcpy(&(pc->metadataChunk), currentChunk,
|
||||
sizeof(MetadataChunk));
|
||||
memcpy(&(pc->metadataChunk), currentChunk,
|
||||
sizeof(MetadataChunk));
|
||||
pc->metadataState = PLAYER_METADATA_STATE_READ;
|
||||
kill(getppid(), SIGUSR1);
|
||||
}
|
||||
}
|
||||
|
||||
static void advanceOutputBufferTo(OutputBuffer * cb, PlayerControl * pc,
|
||||
int * previous, int * currentChunkSent, MetadataChunk * currentChunk,
|
||||
int to)
|
||||
static void advanceOutputBufferTo(OutputBuffer * cb, PlayerControl * pc,
|
||||
int *previous, int *currentChunkSent,
|
||||
MetadataChunk * currentChunk, int to)
|
||||
{
|
||||
while(cb->begin!=to) {
|
||||
handleMetadata(cb, pc, previous, currentChunkSent,
|
||||
currentChunk);
|
||||
while (cb->begin != to) {
|
||||
handleMetadata(cb, pc, previous, currentChunkSent,
|
||||
currentChunk);
|
||||
cb->begin++;
|
||||
if(cb->begin>=buffered_chunks) {
|
||||
if (cb->begin >= buffered_chunks) {
|
||||
cb->begin = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
|
||||
void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb)
|
||||
{
|
||||
int pause = 0;
|
||||
int quit = 0;
|
||||
int bbp = buffered_before_play;
|
||||
@@ -507,7 +511,7 @@ void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
|
||||
int fadePosition;
|
||||
int nextChunk = -1;
|
||||
int test;
|
||||
int decodeWaitedOn = 0;
|
||||
int decodeWaitedOn = 0;
|
||||
char silence[CHUNK_SIZE];
|
||||
double sizeToTime = 0.0;
|
||||
int previousMetadataChunk = -1;
|
||||
@@ -516,180 +520,169 @@ void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
|
||||
int end;
|
||||
int next = -1;
|
||||
|
||||
memset(silence,0,CHUNK_SIZE);
|
||||
memset(silence, 0, CHUNK_SIZE);
|
||||
|
||||
if(waitOnDecode(pc,dc,cb,&decodeWaitedOn)<0) return;
|
||||
if (waitOnDecode(pc, dc, cb, &decodeWaitedOn) < 0)
|
||||
return;
|
||||
|
||||
pc->elapsedTime = 0;
|
||||
pc->elapsedTime = 0;
|
||||
pc->state = PLAYER_STATE_PLAY;
|
||||
pc->play = 0;
|
||||
kill(getppid(),SIGUSR1);
|
||||
kill(getppid(), SIGUSR1);
|
||||
|
||||
while(decode_pid>0 && cb->end-cb->begin<bbp &&
|
||||
cb->end!=buffered_chunks-1 &&
|
||||
dc->state!=DECODE_STATE_STOP)
|
||||
{
|
||||
while (decode_pid > 0 && cb->end - cb->begin < bbp &&
|
||||
cb->end != buffered_chunks - 1 &&
|
||||
dc->state != DECODE_STATE_STOP) {
|
||||
processDecodeInput();
|
||||
my_usleep(1000);
|
||||
}
|
||||
|
||||
while(!quit) {
|
||||
while (!quit) {
|
||||
processDecodeInput();
|
||||
handleDecodeStart();
|
||||
handleMetadata(cb, pc, &previousMetadataChunk,
|
||||
¤tChunkSent, ¤tMetadataChunk);
|
||||
if(dc->state==DECODE_STATE_STOP &&
|
||||
pc->queueState==PLAYER_QUEUE_FULL &&
|
||||
pc->queueLockState==PLAYER_QUEUE_UNLOCKED)
|
||||
{
|
||||
handleDecodeStart();
|
||||
handleMetadata(cb, pc, &previousMetadataChunk,
|
||||
¤tChunkSent, ¤tMetadataChunk);
|
||||
if (dc->state == DECODE_STATE_STOP &&
|
||||
pc->queueState == PLAYER_QUEUE_FULL &&
|
||||
pc->queueLockState == PLAYER_QUEUE_UNLOCKED) {
|
||||
next = cb->end;
|
||||
dc->start = 1;
|
||||
pc->queueState = PLAYER_QUEUE_DECODE;
|
||||
kill(getppid(),SIGUSR1);
|
||||
kill(getppid(), SIGUSR1);
|
||||
}
|
||||
if(next>=0 && doCrossFade==0 && !dc->start &&
|
||||
dc->state!=DECODE_STATE_START)
|
||||
{
|
||||
if (next >= 0 && doCrossFade == 0 && !dc->start &&
|
||||
dc->state != DECODE_STATE_START) {
|
||||
nextChunk = -1;
|
||||
if(isCurrentAudioFormat(&(cb->audioFormat))) {
|
||||
if (isCurrentAudioFormat(&(cb->audioFormat))) {
|
||||
doCrossFade = 1;
|
||||
crossFadeChunks =
|
||||
calculateCrossFadeChunks(pc,
|
||||
&(cb->audioFormat));
|
||||
if(!crossFadeChunks ||
|
||||
pc->crossFade>=dc->totalTime)
|
||||
{
|
||||
crossFadeChunks =
|
||||
calculateCrossFadeChunks(pc,
|
||||
&(cb->
|
||||
audioFormat));
|
||||
if (!crossFadeChunks
|
||||
|| pc->crossFade >= dc->totalTime) {
|
||||
doCrossFade = -1;
|
||||
}
|
||||
}
|
||||
else doCrossFade = -1;
|
||||
} else
|
||||
doCrossFade = -1;
|
||||
}
|
||||
|
||||
/* copy these to local variables to prevent any potential
|
||||
race conditions and weirdness */
|
||||
race conditions and weirdness */
|
||||
end = cb->end;
|
||||
|
||||
if(pause) my_usleep(10000);
|
||||
else if(cb->begin!=end && cb->begin!=next) {
|
||||
if(doCrossFade==1 && next>=0 &&
|
||||
((next>cb->begin &&
|
||||
(fadePosition=next-cb->begin)
|
||||
<=crossFadeChunks) ||
|
||||
(cb->begin>next &&
|
||||
(fadePosition=next-cb->begin+
|
||||
buffered_chunks)<=crossFadeChunks)))
|
||||
{
|
||||
if(nextChunk<0) {
|
||||
if (pause)
|
||||
my_usleep(10000);
|
||||
else if (cb->begin != end && cb->begin != next) {
|
||||
if (doCrossFade == 1 && next >= 0 &&
|
||||
((next > cb->begin &&
|
||||
(fadePosition = next - cb->begin)
|
||||
<= crossFadeChunks) ||
|
||||
(cb->begin > next &&
|
||||
(fadePosition = next - cb->begin +
|
||||
buffered_chunks) <= crossFadeChunks))) {
|
||||
if (nextChunk < 0) {
|
||||
crossFadeChunks = fadePosition;
|
||||
}
|
||||
test = end;
|
||||
if(end < cb->begin) test+=buffered_chunks;
|
||||
nextChunk = cb->begin+crossFadeChunks;
|
||||
if(nextChunk<test) {
|
||||
if(nextChunk>=buffered_chunks)
|
||||
{
|
||||
nextChunk -= buffered_chunks;
|
||||
if (end < cb->begin)
|
||||
test += buffered_chunks;
|
||||
nextChunk = cb->begin + crossFadeChunks;
|
||||
if (nextChunk < test) {
|
||||
if (nextChunk >= buffered_chunks) {
|
||||
nextChunk -= buffered_chunks;
|
||||
}
|
||||
pcm_mix(cb->chunks+cb->begin*CHUNK_SIZE,
|
||||
cb->chunks+nextChunk*
|
||||
CHUNK_SIZE,
|
||||
cb->chunkSize[
|
||||
cb->begin],
|
||||
cb->chunkSize[
|
||||
nextChunk],
|
||||
&(cb->audioFormat),
|
||||
((float)fadePosition)/
|
||||
crossFadeChunks);
|
||||
if(cb->chunkSize[nextChunk]>
|
||||
cb->chunkSize[cb->begin]
|
||||
)
|
||||
{
|
||||
pcm_mix(cb->chunks +
|
||||
cb->begin * CHUNK_SIZE,
|
||||
cb->chunks +
|
||||
nextChunk * CHUNK_SIZE,
|
||||
cb->chunkSize[cb->begin],
|
||||
cb->chunkSize[nextChunk],
|
||||
&(cb->audioFormat),
|
||||
((float)fadePosition) /
|
||||
crossFadeChunks);
|
||||
if (cb->chunkSize[nextChunk] >
|
||||
cb->chunkSize[cb->begin]
|
||||
) {
|
||||
cb->chunkSize[cb->begin]
|
||||
= cb->chunkSize
|
||||
[nextChunk];
|
||||
= cb->chunkSize[nextChunk];
|
||||
}
|
||||
}
|
||||
else {
|
||||
if(dc->state==DECODE_STATE_STOP)
|
||||
{
|
||||
} else {
|
||||
if (dc->state == DECODE_STATE_STOP) {
|
||||
doCrossFade = -1;
|
||||
}
|
||||
else continue;
|
||||
} else
|
||||
continue;
|
||||
}
|
||||
}
|
||||
pc->elapsedTime = cb->times[cb->begin];
|
||||
pc->bitRate = cb->bitRate[cb->begin];
|
||||
pcm_volumeChange(cb->chunks+cb->begin*
|
||||
CHUNK_SIZE,
|
||||
cb->chunkSize[cb->begin],
|
||||
&(cb->audioFormat),
|
||||
pc->softwareVolume);
|
||||
if(playAudio(cb->chunks+cb->begin*CHUNK_SIZE,
|
||||
cb->chunkSize[cb->begin])<0)
|
||||
{
|
||||
pcm_volumeChange(cb->chunks + cb->begin *
|
||||
CHUNK_SIZE,
|
||||
cb->chunkSize[cb->begin],
|
||||
&(cb->audioFormat),
|
||||
pc->softwareVolume);
|
||||
if (playAudio(cb->chunks + cb->begin * CHUNK_SIZE,
|
||||
cb->chunkSize[cb->begin]) < 0) {
|
||||
quit = 1;
|
||||
}
|
||||
pc->totalPlayTime+= sizeToTime*cb->chunkSize[cb->begin];
|
||||
if( cb->begin+1 >= buffered_chunks ) {
|
||||
pc->totalPlayTime +=
|
||||
sizeToTime * cb->chunkSize[cb->begin];
|
||||
if (cb->begin + 1 >= buffered_chunks) {
|
||||
cb->begin = 0;
|
||||
}
|
||||
else cb->begin++;
|
||||
}
|
||||
else if(next==cb->begin) {
|
||||
if(doCrossFade==1 && nextChunk>=0) {
|
||||
nextChunk = cb->begin+crossFadeChunks;
|
||||
} else
|
||||
cb->begin++;
|
||||
} else if (next == cb->begin) {
|
||||
if (doCrossFade == 1 && nextChunk >= 0) {
|
||||
nextChunk = cb->begin + crossFadeChunks;
|
||||
test = cb->end;
|
||||
if(end < cb->begin) test+=buffered_chunks;
|
||||
if(nextChunk<test) {
|
||||
if(nextChunk>=buffered_chunks)
|
||||
{
|
||||
if (end < cb->begin)
|
||||
test += buffered_chunks;
|
||||
if (nextChunk < test) {
|
||||
if (nextChunk >= buffered_chunks) {
|
||||
nextChunk -= buffered_chunks;
|
||||
}
|
||||
advanceOutputBufferTo(cb, pc,
|
||||
&previousMetadataChunk,
|
||||
¤tChunkSent,
|
||||
¤tMetadataChunk,
|
||||
nextChunk);
|
||||
}
|
||||
advanceOutputBufferTo(cb, pc,
|
||||
&previousMetadataChunk,
|
||||
¤tChunkSent,
|
||||
¤tMetadataChunk,
|
||||
nextChunk);
|
||||
}
|
||||
}
|
||||
while(pc->queueState==PLAYER_QUEUE_DECODE ||
|
||||
pc->queueLockState==PLAYER_QUEUE_LOCKED)
|
||||
{
|
||||
while (pc->queueState == PLAYER_QUEUE_DECODE ||
|
||||
pc->queueLockState == PLAYER_QUEUE_LOCKED) {
|
||||
processDecodeInput();
|
||||
if(quit) {
|
||||
quitDecode(pc,dc);
|
||||
if (quit) {
|
||||
quitDecode(pc, dc);
|
||||
return;
|
||||
}
|
||||
my_usleep(10000);
|
||||
}
|
||||
if(pc->queueState!=PLAYER_QUEUE_PLAY) {
|
||||
if (pc->queueState != PLAYER_QUEUE_PLAY) {
|
||||
quit = 1;
|
||||
break;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
next = -1;
|
||||
if(waitOnDecode(pc,dc,cb,&decodeWaitedOn)<0) {
|
||||
if (waitOnDecode(pc, dc, cb, &decodeWaitedOn) <
|
||||
0) {
|
||||
return;
|
||||
}
|
||||
nextChunk = -1;
|
||||
doCrossFade = 0;
|
||||
crossFadeChunks = 0;
|
||||
pc->queueState = PLAYER_QUEUE_EMPTY;
|
||||
kill(getppid(),SIGUSR1);
|
||||
kill(getppid(), SIGUSR1);
|
||||
}
|
||||
}
|
||||
else if(decode_pid<=0 ||
|
||||
(dc->state==DECODE_STATE_STOP && !dc->start))
|
||||
{
|
||||
} else if (decode_pid <= 0 ||
|
||||
(dc->state == DECODE_STATE_STOP && !dc->start)) {
|
||||
quit = 1;
|
||||
break;
|
||||
}
|
||||
else {
|
||||
if(playAudio(silence, CHUNK_SIZE) < 0) quit = 1;
|
||||
} else {
|
||||
if (playAudio(silence, CHUNK_SIZE) < 0)
|
||||
quit = 1;
|
||||
}
|
||||
}
|
||||
|
||||
quitDecode(pc,dc);
|
||||
quitDecode(pc, dc);
|
||||
}
|
||||
|
||||
/* decode w/ buffering
|
||||
@@ -697,10 +690,11 @@ void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
|
||||
* child process does decoding
|
||||
* parent process does playing audio
|
||||
*/
|
||||
void decode() {
|
||||
OutputBuffer * cb;
|
||||
PlayerControl * pc;
|
||||
DecoderControl * dc;
|
||||
void decode()
|
||||
{
|
||||
OutputBuffer *cb;
|
||||
PlayerControl *pc;
|
||||
DecoderControl *dc;
|
||||
|
||||
cb = &(getPlayerData()->buffer);
|
||||
|
||||
@@ -714,8 +708,9 @@ void decode() {
|
||||
dc->stop = 0;
|
||||
dc->start = 1;
|
||||
|
||||
if(decode_pid<=0) {
|
||||
if(decoderInit(pc,cb,dc)<0) return;
|
||||
if (decode_pid <= 0) {
|
||||
if (decoderInit(pc, cb, dc) < 0)
|
||||
return;
|
||||
}
|
||||
|
||||
decodeParent(pc, dc, cb);
|
||||
|
||||
Reference in New Issue
Block a user